Участник:He11Force/Project-277: различия между версиями

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=Общее положение SS220 Skyrat 13=
=Напитки=
В нашей игре нету потребности в воде, однако вы всегда можете выпить чего то прохладительного или даже алкогольного.
Однако помните, что алкогольные напитки несут вред вашей печени, а так же вызывает опьянение, что однозначно скажется на вашей личности.
Врачи не рекомендуют злоупотреблять алкоголем, особенно в больших количествах или же при большой концентрации этанола в напитке.


Наш сервер объединяет возможности игрока, действие и ролевую игру. Мы ожидаем от каждого игрока отыгрыш РП на среднем и высоком уровне.<br>
Некоторые напитки так же имеют уникальные свойства, например, многие соки положительно сказываются на организме.
Наша задача предоставить максимальную свободу игрокам для взаимодействия, в обмен на приятное времяпрепровождение, разнообразные и интересные раунды.<br>
==Инструменты бармена==
Пожалуйста, прочитайте данные правила, для более плотного понимания дозволенного в рамках IC и OOC.<br>
===[[File:Boozeoma.gif|32px]] Booze-O-Mat===
Внимание! Наша модификация билда Skyrat 13 исключает ERP.<br>
Данный вендомат часто находится в баре или кафе. Он уже наполнен некоторым ассортиментом различных напитков, включая алкоголь. На нижних полках виднеются мытые стаканы и шоты.
===[[File:Shaker.png|32px]] Shaker===
Шейкер - предназначен для смешивания напитков. Вмещает в себя 100u.<br>
Не имеет функционального назначения, служит лишь как дополнительный шаг в RP атмосфере.
===[[File:All-In-One_grinder.png|32px]]All-In-One Grinder===
Измельчитель/Соковыжималка - в основном используется в баре для приготовления соков.<br>
Имеет 2 режима: Grind the reagents - измельчить содержимое, и Juice the reagents - выжать содержимое.
===[[File:Soda_dispencer.png|32px]] Soda fountain===
Аппарат для розлива безалкогольных напитков - Модифицированный химический раздатчик.<br>
Может быть взломан [[File:Multitool.png|32px]] мультитулом, для получения более широкого спектра напитков.<br>
===[[File:Booze_dispenser.png|32px]] Booze Dispenser===
Аппарат для розлива алкоголя/Кегератор - Модифицированный химический раздатчик, разве что вместо обычных простых реагентов, там алкоголь.<br>
Может быть взломан [[File:Multitool.png|32px]] мультитулом, для получения более широкого спектра напитков.<br>
Ранее было принято называть его «Кегератор»
===Бутылочница===
==Напитки==
Навигация по элементам:
* <div><div style="height: 25px; width: 25px; background-color: #FFFFFF; border-radius: 50%; display: inline-block; text-align: center; border-radius: 15px; border-width:.2em; border-style:outset; border-color:#{{ColorPalette|Security|Primary Bold}};"><b>50</b></div> - Крепость напитка в процентах (содержание спирта по отношению к другим жидкостям), где 0 - безалкогольное, 100 - чрезмерное содержание спирта</div>
* <div><div style="height: 27px; width: 27px; background-color: #FFFFFF; border-radius: 50%; display: inline-block; text-align: center; border-radius: 17px; border-width:.2em; border-style:outset; border-color:#{{ColorPalette|Service|Primary Bold}};"><span style="vertical-align: middle;"><b><abbr title="Информация о напитке" style="white-space:nowrap">[[#?|<span style="color:#{{ColorPalette|Service|Link Text}}; font-size:1.2em; font-family:Consolas,monospace;">'''?'''</span>]]</abbr></b></span></div> - Дополнительная информация о напитке, к примеру об морковном соке, который понемногу восстанавливает зрение</div>
* При взломанном аппарате становятся доступны новые реагенты, они используются лишь в некоторых рецептах. Взломанное состояние аппарата будет выделено красным цветом<br>
:: [[File:Booze_dispenser.png|32px]] Booze dispenser - Изначальное состояние аппарата (раундстарт)<br>
:: [[File:Booze_dispenser.png|32px]] <span style="color: red">Booze dispenser</span> - Взломанный аппарат


==Глава I. Основные принципы==
Заметки:<br>
===Раздел 1. Взаимодействие с окружением===
* Яйца можно найти у поваров на кухне, просто попросите их. Не забывайте что после добавления в стакан, добавляется так же чуть чуть протеина.
* В своем роде это золотое правило, которое формирует сообщество игроков в многопользовательской РП игре;
===Холодные напитки===
*Мы не требуем от вас какого либо единого стиля игры, вы можете быть пацифистом и дружелюбно относится ко всем, помогая во всех просьбах о помощи, или же быть агрессором, кто постоянно после выпивки устраивает движ в баре. Пытайтесь привносить различные интересные игровые ситуации, взаимодействуя с окружением и игроками;
<div style="width:98%; display: flex; flex-wrap: wrap;">
* Если у вас сформировался IC конфликт, то старайтесь не выводить его за пределы этих рамок. Не стоит высказываться в LOOC/OOC или в Discord насчет игрока, что он такой плохой. Мы тут за приятным времяпрепровождением и не желаем выяснять негативные ситуации после конца раунда;
{{UnitAlcohol
* Помните что некоторые взаимодействия с игроками требуют одобрение администратора, например, взаимодействие с игроком в SSD (исключение: перемещение игрока в безопасное место/шаттл)  
|Изображение      = Glass_orange.png
|Рус. название    = Апельсиновый сок
|Анг. название    = Orange Juice
|Рецепт          =
: [[File:Soda_dispencer.png|32px]] Soda fountain
|Крепость        = 0
|Инфо            = Немного излечивает урон от удушения.
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = Glass_red.png
|Рус. название    = Томатный сок
|Анг. название    = Tomato Juice
|Рецепт          =
: [[File:Soda_dispencer.png|32px]] Soda fountain
|Крепость        = 0
|Инфо            = Немного излечивает урон от ожогов.
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = Glass_orange.png
|Рус. название    = Ананасовый сок
|Анг. название    = Pineapple Juice
|Рецепт          =
: [[File:All-In-One_grinder.png|32px]] Выжать (Juice)
:: [[File:Pineapple.png|32px]] Ананас
|Крепость        = 0
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = Glass_green.png
|Рус. название    = Лаймовый сок
|Анг. название    = Lime Juice
|Рецепт          =  
: [[File:Soda_dispencer.png|32px]] Soda fountain
|Крепость        = 0
|Инфо            = Немного излечивает урон от токсинов.
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = Carrot_juice.png
|Рус. название    = Морковный сок
|Анг. название    = Carrot Juice
|Рецепт          =
: [[File:Soda_dispencer.png|32px]] Soda fountain
|Крепость        = 0
|Инфо            = Немного излечивает зрение (слепота и размытостось).
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = Berry_juice.png
|Рус. название    = Ягодный сок
|Анг. название    = Berry Juice
|Рецепт          =
: [[File:Soda_dispencer.png|32px]] Soda fountain
|Крепость        = 0
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = Poisonberryjuice.png
|Рус. название    = Сок из ядовитых ягод
|Анг. название    = Poison Berry Juice
|Рецепт          =
: [[File:All-In-One_grinder.png|32px]] Выжать (Juice)
:: [[File:Poisonberries.png|32px]] Волчья ягода
|Крепость        = 0
|Инфо            = Немного излечивает урон от токсинов.
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = Apple_juice.png
|Рус. название    = Яблочный сок
|Анг. название    = Apple Juice
|Рецепт          =
: [[File:All-In-One_grinder.png|32px]] Выжать (Juice)
:: [[File:Apple.png|32px]] Яблоко
|Крепость        = 0
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = Watermelon_juice.png
|Рус. название    = Арбузный сок
|Анг. название    = Watermelon Juice
|Рецепт          =
: [[File:Soda_dispencer.png|32px]] Soda fountain
|Крепость        = 0
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = Lemonglass.png
|Рус. название    = Лимонный сок
|Анг. название    = Lemon Juice
|Рецепт          =
: [[File:Soda_dispencer.png|32px]] Soda fountain
|Крепость        = 0
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = grape_juice.png
|Рус. название    = Виноградный сок
|Анг. название    = Grape Juice
|Рецепт          =
: [[File:Soda_dispencer.png|32px]] Soda fountain
|Крепость        = 0
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = banana_juice.png
|Рус. название    = Банановый сок
|Анг. название    = Banana Juice
|Рецепт          =
: [[File:Soda_dispencer.png|32px]] Soda fountain
|Крепость        = 0
|Инфо            = Немного излечивает урон от ожогов и физических травм. (Только для клоуна)
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = Glass_brown.png
|Рус. название    = Картофельный сок
|Анг. название    = Potato Juice
|Рецепт          =
: [[File:Soda_dispencer.png|32px]] Soda fountain
|Крепость        = 0
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = Glass_white.png
|Рус. название    = Молоко
|Анг. название    = Milk
|Рецепт          =
: [[File:Soda_dispencer.png|32px]] Soda fountain
|Крепость        = 0
|Инфо            = Немного излечивает урон от физических травм. Выводит Capsaicin из организма.
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = Glass_white.png
|Рус. название    = Соевое молоко
|Анг. название    = Soy Milk
|Рецепт          =
: [[File:Soda_dispencer.png|32px]] Soda fountain
|Крепость        = 0
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = Glass_white.png
|Рус. название    = Сливки
|Анг. название    = Cream
|Рецепт          =
: [[File:Booze_dispenser.png|32px]] Booze dispenser
|Крепость        = 0
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = Pumpkin_juice.png
|Рус. название    = Тыквенный сок
|Анг. название    = Pumpkin Juice
|Рецепт          =
: [[File:All-In-One_grinder.png|32px]] Выжать (Juice)
:: [[File:Pumpkin.png|32px]] Тыква
|Крепость        = 0
|Цвет ячейки      = Service
}}
{{UnitAlcohol
|Изображение      = Blumpkin_juice.png
|Рус. название    = Blumpkin Juice
|Анг. название    = Blumpkin Juice
|Рецепт          =
: [[File:All-In-One_grinder.png|32px]] Выжать (Juice)
:: [[File:Blumpkin.png|32px]] Блампкин
|Крепость        = 0
|Цвет ячейки      = Service
}}


===Раздел 2. Отыгрыш вашего персонажа на первом месте===
{{UnitAlcohol
* Вы должны отыгрывать своего персонажа, а не себя.
|Изображение      = Grapesoda.png
* Строго запрещено использовать эксплоиты (дыры) в правилах сервера и играть от этого. Мы крайне не любим подобное поведение игроков (например: Против одного из антагов запрещено применять физическую силу и охотится за оным, если вы не сотрудник СБ. Доктор решил помочь службе безопасности, бросил свою работу и обязанности, а после успешного поиска антага использовал против него шприцемет с пятикратной дозой снотворного.)
|Рус. название    = Виноградная газировка
* Правила сервера допускают некомпетентность вашего персонажа, однако нужно знать границы этого. Если вы неправильно смешаете медицинские реагенты, из за чего в химии произойдет пожар - ничего страшного, это нормальная IC ситуация. Но если вы случайно смешаете взрывные химикаты, за которыми последует взрыв, который разнесет полностью отдел - к вам будут вопросы.
|Анг. название    = Grape soda
* Проигрыш как часть игры. Не стоит OOC оскорблять игрока который вас убил, вы всегда можете возродиться за другого персонажа и начать все с чистого листа. Если вы появитесь за другого персонажа, и побежите сразу к этому игроку с претензиями - вы сделаете только хуже, в особенности себе.
|Рецепт          =  
* Если ваш персонаж находится в крайне холодном климате, что вам даже сообщается в чат 'вам холодно, согрейтесь чтобы окончательно не замерзнуть', то не игнорируйте это. Вы сейчас скорее всего находитесь в уютной комнате, с благоприятной обстановкой, и попиваете чай. Отыграйте что вам холодно, используйте эмоции и /me - и получите одну из РП ситуаций.
: [[File:Glass2.png|32px]] 1u Grape Juice
* Стресс так же должен отыгрываться вашим персонажем, особенно в чрезвычайных и опасных ситуациях. Даже бойцы специальных подразделений не могут долго сохранять хладнокровие, и в один критический момент это все всплывает наружу.
: [[File:Glass2.png|32px]] 1u Soda Water
* Вы так же можете быть частью нелегала, производить запрещенные препараты на станции, распространять их, создавать группировки. Однако все это должно быть подкреплено мотивом и причиной, например - вас наняли на эту должность из за проблем с деньгами в вашей семье. Продумайте все это изначально, и вы сможете рассказать замечательную историю при вашем допросе службой безопасности.
|Крепость        = 0
 
|Цвет ячейки      = Service
===Раздел 3. Старайтесь объединить РП и действие в одно целое===
}}
<i><small>
{{UnitAlcohol
Please read the following in its entirety
|Изображение      = Kiraspecial.gif
# The following law set should be followed, much like a silicon follows their AI laws. The intent of the law set is not to discourage the use of mechanics or even demand one should use roleplay over mechanics to resolve conflict. Rather, it is present to prevent mechanics from ruining either an ongoing scene or a potential one, i.e randomly grabbing someone and pulling them away in the middle of a conversation for no good reason.
|Рус. название    = Кирский особый
Пожалуйста, прочтите полностью следующее
|Анг. название    = Kira Special
# Следующему своду законов следует следовать, подобно тому, как кремний следует законам своего ИИ. Смысл этого свода законов не в том, чтобы препятствовать использованию механики или даже требовать, чтобы для разрешения конфликта использовалась ролевая игра, а не механика. Скорее, он присутствует для того, чтобы не дать механикам испортить текущую или потенциальную сцену, т.е. случайным образом схватить кого-то и утащить в середине разговора без веской причины.
|Рецепт          =
 
: [[File:Glass_orange.png|32px]] 1u Orange juice
Пожалуйста, прочитайте крайне внимательно следующую информацию
: [[File:Glass2.png|32px]] 1u Lime juice
 
: [[File:Glass2.png|32px]] 1u Soda water
 
|Крепость        = 0
'''Skyrat Action-Roleplay Lawset'''
|Цвет ячейки      = Service
# Assume roleplay, i.e. saying and emoting, by default, until roleplay dictates that mechanics are needed to advance a scene or if mechanics, i.e. a breach in the hull, gunfire, or an explosive device, prevents roleplay.
}}
# In the middle of a roleplaying scene, pre-empt any mechanics that could disruptive a scene with an "emote" or "say" that subtly indicates the scene may break down to mechanics, i.e. Security officer reaches down to his holster and begins to slowly pull out his weapon or "put down the weapon, or I'll shoot!".
{{UnitAlcohol
# React to mechanics by mechanics, i.e. individual is running away, however, look to de-escalate to roleplay when you can.
|Изображение      = Lemonade.png
# Do not unnecessarily take someone out of the round, however, you do not have to go out of your way to avoid killing someone.
|Рус. название    = Лимонад
 
|Анг. название    = Lemonade
<small>
|Рецепт          =
'''Note:''' Breaking the law consistently as a player will have escalating consequences that may lead to a permanent ban. If someone breaks a law, play along with it to avoid breaking the flow of the game, however, report the individual when you can.</small>
: [[File:Glass2.png|32px]] 1u Lemon juice
 
: [[File:Glass2.png|32px]] 1u Sugar
 In this server, combat serves roleplay, not the other way around. This does not mean you have to roleplay everything, rather you should have an eye open for roleplaying opportunities. If
: [[File:Glass2.png|32px]] 1u Water
your only interest is in being robust and winning, this is not the server for you unfortunately, though there are plenty others that cater to your tastes!
|Крепость        = 0
 
|Цвет ячейки      = Service
A player should learn to mix action and roleplay together whenever possible, even as an antagonist. In fact, one should learn not to rely solely on mechanics when encountering a possibly dangerous situation with a player character. If a player character indicates that they are looking to roleplay, taking advantage of that desire to win a fight is a punishable offense under metagaming.
}}
 
{{UnitAlcohol
We highly recommend that you handle each encounter as an opportunity to not only fight but to create a roleplaying experience. For instance, whenever a player character encounters a dangerous situation with another character, their instinct should not be to shoot first and ask questions later, unless your character has a good reason to. Furthermore, if someone is aiming a lethal and ranged weapon at you, attempting to charge someone with said lethal weapon empty-handed will be considered poor roleplay without a valid reason.
|Изображение      = Nukacolaglass.gif
 
|Рус. название    = Нюкакола
In some instances, a player character may find themselves forced to engage in mechanical combat immediately. When the mechanics start, you are free to open fire as needed. Be careful not to end a player's session unnecessarily by killing them with little reason. However, players who attempt to take advantage of this through excessive use of fake surrenders, may be dealt with by staff.
|Анг. название    = Nuka Cola
 
|Рецепт          =  
f you find yourself forced to use combat mechanics immediately, we understand that these things happen due to the circumstances that arise. Sometimes, the proper roleplay response is to engage in combat immediately. However, if we notice that you have a habit of immediately forcing mechanical combat when it is not necessary, you may be approached by a staff member. If you find yourself forced to react purely mechanically more often than not with someone, that means someone is not acting to roleplaying standards.
: [[File:Glass2.png|32px]] 6u Cola
</small></i>
: [[File:Glass2.png|32px]] 1u Uranium
===Раздел 4. Будьте командным игроком и поддерживайте РП другого===
|Крепость        = 0
<i><small>
|Цвет ячейки      = Service
When it comes to pirate raids or a simple invasion by a mysterious foreign entity, those who form part of a cohesive combat unit from a team of mercenaries, a crew of pirates, a squad of security personnel, or even a ragtag mismatch of conscripted crewmembers, should act like a cohesive fighting unit. Maintain cohesion and even formations. Coordinate with your comrades, taunt your enemies, and move like a team instead of rushing in alone. Move slowly and think tactically. Most of all, play to have fun, not win. Do not try to fight to the last man instead, retreat, unless you are in a last stand or you are told directly by an event manager or in-game prompt that your unit has to fight to the last man.
}}
 
{{UnitAlcohol
In fact, as stated before, try a roleplaying approach first before shooting. Negotiations, diplomacy, all of that is encouraged! Be sure to give the other side breathing room to roleplay! To accomplish this, certain events will be lengthened in duration.
|Изображение      = Rewriter.png
 
|Рус. название    = Переписчик
We understand combat is fast, and we do not expect you to forsake mechanics. We found from our experience that taking group combat more slowly and tactically as you execute a battle plan tends to be the most rewarding.. By taking the steps above, group combat can be fun and more manageable for all. Even if it is not the most efficient way to win, you should aim to roleplay and have fun that way. In the end, the way you should approach a battle should be intentful and tactical.
|Анг. название    = Rewriter
 
|Рецепт          =
Be warned that anyone who unfairly attempts to take advantage of this more organized approach will be punished. However, creative and realistic approach to group combat against a more organized enemy through ambushes in maintenance and hit-and-runs on the security bay are encouraged!
: [[File:Glass2.png|32px]] 1u Spacemoutainwind soda
</small></i>
: [[File:Glass2.png|32px]] 1u Coffee
===Раздел 5. ???===
|Крепость        = 0
<i><small>
|Цвет ячейки      = Service
Produce a net gain of fun for those near you. For instance, capture when you can over killing someone. When you do capture, try to roleplay with said captives. Otherwise, provide them with some level of freedom to roleplay.  Unnecessary killings, such as those who cannot resist, will be punished by staff. If you see a roleplaying opportunity to spice things up, think to yourself, "will this make things less fun for everyone near me?" If so, avoid doing it. If unsure, ask an admin or obtain consent with those you are roleplaying with.
}}
 
</div>
'''We are a RP server foremost, not an ERP server.''' However, when it comes to ERP, we have light protection in accordance to the "do not be a dick OOCly" rule. '''We also expect players to LOOC each other beforehand for permission.''' We expect people, whether they are a participant or bystander, to be considerate of each other and the situation they're in, as this is an adult server where you are expected to be an adult. As a result, you should expect adult situations to arise, and you are expected to be mature about it. '''For instance, if you stumble upon players who appear to be doing a ERP scene and there is no urgency to the situation (I.E. combat isn't happening etc), please ask them in LOOC if it is okay to interrupt.''' Please note that for the sake of roleplay, it is preferred that ERPers say 'yes' if the person interrupting clearly state that they have no intention of stopping the scene. However, this is left to the players' discretion. '''Do not bomb the dormitory. Do not try to be cheeky and cause other forms of mass damage through bags of holding and so forth. The same principle applies. It is preferred you directly confront your target in accordance to our ERP policy and Action-Roleplay Lawset.'''
===Горячие напитки===
 
<div style="width:98%; display: flex; flex-wrap: wrap;">
If you ERP in public, you are not required to use subtle emote. However, without the use of subtle emotes, you should be ready to welcome IC interference, given that said interference is roleplayed out and LOOCed beforehand. Furthermore, for the sake of roleplay, it is preferred that you do not use subtle emotes for overtly noticeable actions. You should not face OOC backlash, only IC reactions and actions. Alternatively, if you witness ERP in public without the use of subtle emotes, react accordingly and roleplay it out. Like everything else, there is no excuse to be a dick OOCly.
{{UnitAlcohol
 
|Изображение      = Chocolate.png
 
|Рус. название    = Горячий шоколад
'''Note:''' A private place is essentially an area that is not in public use and is very much out of the way, i.e. located in an enclosed room in maintenance or a locked dorm room. If you leave behind a trail and are actively pursued, every place will be considered "public" for the official search party [i.e. security and so forth]. If found under those circumstances, you will be obligated to roleplay with the consequences. This does not apply to people who stumble upon you incidentally.  Keep in mind, if we find that a player is abusing our policies, expect to be charged with valid-hunting and other rule violations.
|Анг. название    = Hot Chocolate
 
|Рецепт          =
</small></i>
: [[File:Soda_dispencer.png|32px]] Soda fountain
===Раздел 6. ???===
|Крепость        = 0
<i><small>
|Цвет ячейки      = Service
Please read the following in its entirety
}}
 
{{UnitAlcohol
We aim to create a roleplaying environment that emulates the grittiness of living on the frontiers, so we encourage IC conflict. For instance, once you've settled into the community, criminal activity will be tolerated within reasonable bounds as long as it encourages roleplaying. Certain extreme acts may require the permission of the other party or appropriate escalation.If you wish to perform a series of acts that may seem like self-antagging for roleplaying purposes or if you're in doubt, consult the administration.
|Изображение      = Glass_brown.png
 
|Рус. название    = Кофе
Employment with NanoTrasen means literally nothing as to your attitudes to NanoTrasen, and being disloyal doesn't make you an antagonist. Forming gangs, striking out on your own against everyone else, or even outright betraying your employers by working with an opposing faction can provide unique, refreshing roleplaying opportunities for everyone involved ('''Warning:''' Before you willingly collaborate with an enemy faction, please ask for admin permission beforehand!). The Station is composed of numerous factions and possibly gangs, and Security is no where near omnipresent - nor omnibenevolent.
|Анг. название    = Coffee
 
|Рецепт          =
Criminal (and also broadly immoral) behavior is common. Including anything from petty theft to premeditated murder. All of the aforementioned, and more, can make roleplay more interesting if done with effort and consideration for your fellow community members on an out-of-character basis. However, Security still has to play its part when it comes to major issues, particularly those that are station-wide. While smaller, less profit-damaging crimes may go overlooked - severe crimes that affect a substantial portion of the station(classification 3 or 4) will provoke a strong response from Security.
: [[File:Soda_dispencer.png|32px]] Soda fountain
 
|Крепость        = 0
NanoTrasen is not an ethical company. Characters may witness or face discrimination based on species. Those in its employment on the Frontier are exploited greatly. Far beyond what is seen in the more developed regions of the Galaxy. You came here because you were desperate, delinquent, unhireable anywhere else, a refugee of some description, or some combination of the four. If NanoTransen cared about you, they wouldn't have sent you out to the frontier, to a station where the rules are loose and the morals even looser. NanoTrasen doesn't care about you, just about your productivity. As a direct result, no one is safe from (in-character) conflict. Individuals may face harassment, any number abuses, or be physically threatened by someone else on-station. Security (being a flawed, profits-protecting, and possibly corrupt force) will not necessarily intervene to protect you. You are, or will be, on your own in many situations.
|Инфо            = Уменьшает усталось, оглушение, паралич, а так же выводит реагент frostoil. Имеет передозировку.
</small></i>
|Цвет ячейки      = Service
===Раздел 7. Соответствуйте своему персонажу, не выходите за рамки его возможностей===
}}
<i><small>
{{UnitAlcohol
'''You should treat your character as if they are an actual person.''' This applies to things like skills, knowledge, behavior, fighting ability, weapons competency, and how they react to combat in general.
|Изображение      = Icecoffeeglass.png
 
|Рус. название    = Кофе со льдом
'''Delegate as a leader.''' If you are the Head of your department, delegate when you can, as you are a manager first and foremost! Micromanaging is the devil, unless you are playing that type of character!
|Анг. название    = Iced Coffee
 
|Рецепт          =
'''Value your life.''' Your average person may be able to figure out how to handle a firearm through experience, however, please note that it has been shown empirically that proper and thorough training is more valuable than experience. If you are a civilian with no military training, you should value your own safety more than a hardened veteran. This is an extension to what was discussed in Principle #2. However, this does not apply as much to antagonist, as it is expected that you would have received some degree of training. However, you should attempt to remain as true to your character as possible.
: [[File:Iceglass.png|32px]] 1u Ice
 
: [[File:Glass_brown.png|32px]] 3u Coffee
'''Mary Sue characters should be avoided.''' If no one is available to do a critical task to keep role play going, such as an appendectomy or setting up the stations power, it should be handled in a manner that is realistic (Read the steps from books, only do the bare minimum for an engine setup, use the solars instead, etc). Lastly, keep to your role and ultimately department whenever possible. Only perform the roles outside your department if there is an emergency and no one is manning the position. Additionally as stated in Principle #2, you are allowed to roleplay your character incompetently within reason , though this does not apply to engineers and doctors.
|Крепость        = 0
 
|Цвет ячейки      = Service
 
}}
While basic interdepartmental knowledge is allowed, a character should not be proficient in more than a single job branch that requires an advanced degree and a high level of specialization. '''There are only two branches that meet this requirement. Please pick one for a character and stick with it if possible. Place said job branch in your flavor text where anyone can easily verify it.''' You do not have to pick a job branch if your character do not play any of these roles!
{{UnitAlcohol
# Biological - Chemist, Virologist, Doctor/Surgeon, Geneticist, Xenobiologist
|Изображение      = Soy_latte.png
# Mechanical - Engineer, Atmosphere Technician, Roboticist, Scientist, Miner
|Рус. название    = Соевое латте
 
|Анг. название    = Soy Latte
'''Note:This is subject to change. For instance, while unlikely, we may make a separate job branch for skilled manual labor, depending on what we empirically see on the server. Later on, security will be handled in a special way.'''
|Рецепт          =
 
: [[File:Glass_brown.png|32px]] 1u Coffee
We largely rely on the community to honor and enforce this principle by reporting offenders.
: [[File:Glass_white.png|32px]] 1u Soy Milk
 
|Крепость        = 0
'''Example:'''
|Инфо            = Немного излечивает урон от физических травм.
 If you are a doctor, you should not be knowledgeable in engineering. If you are an engineer, you should not be knowledgeable in surgery. These restrictions do not apply to any jobs outside of science, engineering, or medical. However, security will have its own requirements which will be specified at a later date.
|Цвет ячейки      = Service
 
}}
'''Additional Note:''' These restrictions will not be strictly enforced with a small population. '''We do have plans, so that players may split specializations across two fields.''' For now, you should ask for an exception if it makes sense for your character's IC background, given that it is of good quality and is within reason. If approved, you will be asked to list your allowed specializations in your flavor text with the name of the admin who gave the approval.
{{UnitAlcohol
</small></i>
|Изображение      = Soy_latte.png
==Глава II. Правила сервера==
|Рус. название    = Кофе латте
 
|Анг. название    = Cafe Latte
===Правило 0. Не будь мудаком===
|Рецепт          =  
<b>Правила не могут покрыть все возможные ситуации. Администраторы должны иметь возможность решать ситуации, которые упущены в правилах</b><br>
: [[File:Glass_brown.png|32px]] 1u Coffee
The principles lay plainly our goals for the server and how we aim to achieve them. It highlights what we expect from players, and it also allows you to understand why the rules are organized as they are. By following them, you will more than likely be in good shape.
: [[File:Glass_white.png|32px]] 1u Space Milk
In fact, we argue strongly that the principles are there, so you understand what is expected of you whenever you stir IC trouble. For example, this server allows you to commit crimes given that you roleplayed and thought your character out. This, however, does not grant you the license to grief. Keep in mind that its main purpose is there to create interesting scenarios born out of conflict for players to engage with, even on an extended shift. To become a trusted member of the community, use this freedom to not only enhance your own playing experience but others as well!
|Крепость        = 0
While the principles are there to encourage player initiative, we encourage players to ask for consent from nearby players when possible. Anything that affects the shift station-wide will require admin consent. Please keep in mind that intentionally disregarding or actively ignoring the principles laid out for the players will draw the attention of the staff and may result in punitive measures.
|Инфо            = Немного излечивает урон от физических травм, и уменьшает сонливость.
'''Here are a few key reminders:'''
|Цвет ячейки      = Service
# At a minimum, do not be a dick OOCly!
}}
# Play as the character, not as the player.  
{{UnitAlcohol
# You are allowed to roleplay your character somewhat incompetently though not to the point that it becomes very unfun.
|Изображение      = Soy_latte.png
# Whenever possible, roleplay what you can. This does not mean you have to roleplay everything out, rather you keep an eye out for roleplaying opportunities.  
|Рус. название    = Моккачино
# This is a friendly reminder that this is an adult server and that you are an adult. Expect adult situations to arise. When it comes to ERP, we have light protection in accordance
|Анг. название    = Cafe Mocha
# to the "do not be a dick OOCly" rule. We expect people, whether they are a participant or bystander, to be considerate of each other and the situation they're in.
|Рецепт          =
# You should expect IC conflict with less than scrupulous characters.
: [[File:Soy_latte.png|32px]] 1u Cafe Latte
# '''Remember, this is not comprehensive. Please see the Principles Document for further detail.'''
: [[File:Chocolate.png|32px]] 1u Chocolate
 
|Крепость        = 0
===Правило 1. Гриф===
|Цвет ячейки      = Service
<b>Умышленная порча игрового процесса другим игрокам</b><br>
}}
Griefing is the act of deliberately annoying or angering another player using aspects of the game in unintended ways. Newcomers that exhibit this behavior will find themselves permabanned.
{{UnitAlcohol
# Do not spam. This includes in-character conversation, the global out-of-character channel, or any other text channel used in-game (such as the Admin-Help system).
|Изображение      = Glassbrown.png
# Do not attack others or engage in what is otherwise known as "random deathmatch" also known as RDM. If you want to attack another character, have a valid IC reason. Conduct yourself in a way that is consistent with our aforementioned principles. Killing someone is frowned upon without a strong IC reason, i.e. self-defense, is needed to achieve your goals as an antagonist, etc.
|Рус. название    = Чай
# Do not exploit bugs or errors in the code to your benefit in-game. Report issues to the wider community in the main-dev chat channel.
|Анг. название    = Tea
# Do not intentionally damage the station,or its machinery without a valid IC reason, This can make the round effectively unplayable if enough vital functions are destroyed.
|Рецепт          =
# Do not harass players out-of-character. If the source of the harassment is linked to actions within the server, you will be dealt with.
: [[File:Soda_dispencer.png|32px]] Soda fountain
# Do not harass a player ICly if it is unwelcome. Anyone who participates in a coordinated effort in the form of a meta-gang to harass characters in-game in any manner will be permanently banned without appeal if found guilty and found uncooperative.
|Крепость        = 0
# Don't touch SSD players without prior admin approval via admin help. (Note: Moving an SSD/AFK player to safety or dragging them to the shuttle is exempt from this.)
|Инфо            = Очень медленно выводит токсины из организма.
'''Examples'''
|Цвет ячейки      = Service
# Spamming *scream or any emote excessively in public will not be tolerated.
}}
# Players that look for any reason to kill will be rooted out, i.e. killing someone for walking into or through your workplace and so forth.
{{UnitAlcohol
# While brawls or fights that naturally escalate is encouraged, be aware that doing so with the intent of killing someone is heavily frowned upon. Doing so in a manner that is consistent may lead to charges of powergaming and griefing which may result in a permanent ban.
|Изображение      = Icetea.png
# Abusing a bug, glitch, or error to gain an item you shouldn't have access to is considered powergaming.
|Рус. название    = Чай со льдом
 
|Анг. название    = Iced Tea
===Правило 2. Администрация===
|Рецепт          =  
<b>Слушайте и уважайте администрацию</b><br>
: [[File:Iceglass.png|32px]] 1u Ice
The staff is responsible for upholding the enforcement of rules on the server. As such, they have a final say on related matters. We welcome honest comments, feedbacks, and critiques with the expectation that it is done civilly and politely in correspondence to the first server principle.
: [[File:Glassbrown.png|32px]] 3u Tea
If you are ever considering doing something particularly drastic - including mutinities and murders as a non-antagonist - request permission via Admin-Help.  
|Крепость        = 0
# Be polite, honest, and to the point when sending an admin PM. Give all relevant information that you can, as it will help us resolve your case.
|Цвет ячейки      = Service
# Avoid antagonizing someone you are admin-helping about.
}}
# An admin's word is final. If they say not to do it, do not do it.
{{UnitAlcohol
# If you suspect an admin is in the wrong, calmly document and report the incident. Be as thorough and as unbiased as possible. While the latter is difficult when emotional, it will help your case more often than not.
|Изображение      = Icecoffeeglass.png
#Any form of harmful and deceitful behavior will be met with disproportionate punishment due to the nature of the offense. Lying to the staff is a punishable offense and may become permanent if done frequently. Furthermore, anyone who '''consistently engages in clandestine behavior with the intent to do harm, i.e. to harass or slander individuals, will receive a permanent ban with no opportunity to appeal.'''
|Рус. название    = Холодное какао
##Avoid talking about rule infraction in the global OOC channel. This can, and will, lead to people metagaming. When you can, use the Admin-Help and Mentor-Help systems to your benefit.
|Анг. название    = Iced Cocoa
##If an admin tells you that something is IC, valid, and so forth, that is the final answer. Admins are not obligated to give you more information than they think is necessary during an ongoing round. If you want more information you may ask again after the round, or you may ask for the logs which may be given if thought appropriate
|Рецепт          =
##If the situation you are admin-helping about is immediately happening to you, state your intentions in LOOC and either pause the scene or remove your character from the scene.
: [[File:Iceglass.png|32px]] 1u Ice
 
: [[File:Glass2.png|32px]] 3u Hot Coco
===Правило 3.  Логика персонажей===
|Крепость        = 0
<b>Отыгрывайте своего персонажа следуя сеттингу и лору</b><br>
|Цвет ячейки      = Service
Your character, the one you will be playing on the server, must fit ino the lore & setting. For the time being, your character is an employee with NanoTrasen working at a mining and research station in orbit of ‘Lavaland’. The station’s main purpose is the study, extraction, and refinement of the anomalous Plasma. The station is a workplace, acting extremely immature is grounds for termination of your employment (and indefinite detainment until you can be processed).  
}}
# Speak like an actual person.
{{UnitAlcohol
# Netspeak terms like "lol", "rofl", "lmao" are specifically disallowed while talking aloud. You may use these in in-character text, like PDA messages.
|Изображение      = Cocoglass.png
# Give your characters proper names.
|Рус. название    = Горячее какао
# Avoid titles (Captain, Officer, Dr., etc.) in names.
|Анг. название    = Hot Coco
# Do not impersonate staff or other player characters.
|Рецепт          =
# With the only exceptions being in-character impersonation. Changelings, wearing their ID card while your face is hidden, a Comms Agent mimicking them. Do not recreate someone else’s character in the character creator.
: [[File:Glass2.png|32px]] 5u Cocoa
# Do not copy and paste real-world people and pre-existing fictional characters.
: [[File:Glass2.png|32px]] 5u Water
# Do not commit suicide for little reason.
|Крепость        = 0
# Do not kill yourself to escape in-character punishments, do not commit suicide to spite someone for something mildly rude they said, etc.  
|Цвет ячейки      = Service
# Underaged characters are strictly prohibited.
}}
# The hard-coded limit for character age is 18 for a reason. Do not attempt to work around this by describing your character as looking “younger than 18” in your flavor text. It will be treated as a violation of the rules.
</div>
 
===Коктели===
===Правило 4. Ограничения на профессиональные навыки===
<div style="width:98%; display: flex; flex-wrap: wrap;">
<b>Проявление навыков и знаний, несоответствующих должности вашего персонажа</b><br>
{{UnitAlcohol
Put honest effort into your job.
|Изображение      = Milkshake.png
'''Example:''' As an Engineer, you should secure power before doing anything else. If you don’t know how to do that (and are alone in Engineering) seek help from a more experienced crewmember outside of Engineering, or ask for advice through the Mentor-Help system. In general, attempt to meet the bare minimum expectations for your job. If you are the Head of your department, delegate when you can, as you are a manager first and foremost! Micromanaging is the devil, unless you are playing that type of character! You are allowed to roleplay your character somewhat incompetently though less so with engineers.
|Рус. название    = Милкшейк
# See Principle #7
|Анг. название    = Milkshake
# As an antagonist, your goal is to stir chaos but ultimately entertainment for the crew. You should attempt to finish your mission when possible, but you do not have to rush it. If you do not like your objectives, you are welcome to put in a request or suggestion via admin-help.
|Рецепт          =
# Do your primary job first. Keep to your department, and do not perform other peoples' jobs unless A) the position is empty B) there is an emergency.
: [[File:Glass2.png|32px]] 1u Cream
# Do not ignore crucial-to-the-station duties for menial or unimportant jobs. A medical doctor should not be hidden in virology while someone is dying of appendicitis in the medical bay lobby. If you are to be found doing just this, you will be a target for dereliction charges ICly. If this behavior continues, you will be job-banned.
: [[File:Glass2.png|32px]] 2u Space Milk
# Again, do not overstep your job description, i.e. medical should not be preoccupied with figuring out what happened to a patient beyond what is required to devise an effective treatment, such as checking if their toxin damage is being caused by ingested or injected poisons so you know whether to use charcoal in syringe or pill form.. You may be concerned, and tip off Security to your suspicions, but avoid performing criminal investigations when there is a perfectly capable Security force on-station.
: [[File:Glass2.png|32px]] 2u Ice
 
|Крепость        = 0
===Правило 5. Метагейм===
|Цвет ячейки      = Service
<b>Не используйте OOC информацию в IC</b><br>
}}
#Metagaming is using information gotten out-of-character for in-character purposes. Including (but not limited to) direct message conversations, voice calls, streams, the global out-of-character, and other forms of out-of-game communication.
{{UnitAlcohol
#Meta-grudging is the act of targeting a player while IC for OOC reasons. Attacking another player for something that happened in a previous round without mutual consent will be called meta-grudging. Rounds are canon, however, you cannot act malevolently based on an event that transpired in another roun`d without consent from the involved parties.
|Изображение      = DoctorDelight.gif
#Do not take advantage of the rules for your own benefit. For instance, other than initial planning in the dormitory such as meeting with antagonists and using your TC, you are not allowed to perform any sort of antagonistic activity in the dorm. For instance, you may not hide in the dormitory, you may not hide antagonistic items in the dormitory, you are not allowed to bomb the dormitory, and so on. ERP-baiting is allowed, however, doing so in a dormitory may run afoul of our rules. The reason why this rule is set in place is that many security players are hesitant to raid a dormitory, even though dormitories were not originally protected. As a result, we decided to concede dormitories as a safe zone for the convenience of security players.
|Рус. название    = Докторская радость
#Knowledge can transfer round to round and can be learned through "books", however, this does not mean you can violate Principle #7.  
|Анг. название    = The Doctor's Delight
#Regarding the continuity with antagonists, these rounds will count as canon unless specified. You may remember what happened to you, but not who in particular did it. They are replaced by a functionally faceless individual. Do not attempt to make an in-character issue out of previous shifts’ antagonism, unless you have the OOC consent of the involved party. Ever.  
|Рецепт          =
 
: [[File:Glass_green.png|32px]] 1u Lime Juice
===Правило 6. Повергейм===
: [[File:Glass_red.png|32px]] 1u Tomato Juice
<b>Не будьте супергероем станции</b><br>
: [[File:Glass_orange.png|32px]] 1u Orange Juice
Powergaming is defined as: going out of your way to give yourself an extreme mechanical edge over the rest of the crew. Do not give yourself all-access, a combat hardsuit, several laser weapons, and a squad of E-Magged borgs when facing off against a skeleton crew as Traitor. This goes against the aims and goals of the server which is to provide a roleplaying environment where action and conflict is plentiful.
: [[File:Glass_white.png|32px]] 1u Cream
#Do not give yourself all-access just because you can.
|Крепость        = 0
#Don’t steal items from other departments without good cause as a non-antagonist. It can hinder the functioning of those departments.
|Инфо            = Немного излечивает урон от токсинов.
#Do not give access to your workplace to crew who would not otherwise have access, unless there is a justifiable reason to do so (I.E.: the warden arming the crew during a confirmed pirate raid, the last alive Medic giving medicine access to other trained crew to lighten their own load.)
|Цвет ячейки      = Service
#Don’t do the job of occupied departments (this includes acting Captains).
}}
#Do not hide objective items just because you know that they are targets for traitor activity.
{{UnitAlcohol
#Security should not be armed with lethal-capable weapons outside of a Blue Security Alert.
|Изображение      = Triplecitrus.png
#Do not possess an unbelievable amount of weaponry on you. If you're a security officer, equip yourself appropriately for the alert and situation. For all crew, do not act like a walking armory.
|Рус. название    = Тройной цитрус
#Is the gear necessary based on their current situation and job? Is it required at this moment without uncertainty? Do you really need to acquire said gears at this moment? If you are basing these decisions on a hypothetical situation that may occur, that is powergaming. Even security can't carry lethals around all the time. There are key exceptions such as finding loot, particularly the non-mining variety, but you bear responsibility in how you use them. Again, this does not apply to mutations and nanites unless you are only doing it to benefit yourself.
|Анг. название    = Triple Citrus
'''Notes for Miners:''' ''A miner walking around with their lethal loot around the station on green alert "just because", for instance, is powergaming and is an OOC issue. A miner walking around with their lethal loot in lavaland on green alert is fine.''
|Рецепт          =
''Do not carry around lethal loot on station without an IMMEDIATE threat to yourself (traitor that has clearly and loudly stated his intent to harm you, terror spiders, nuclear operatives, etc), unless you are called upon by security to help with a station-ending threat. For antagonists, this is an IC issue.''
: [[File:Lemonglass.png|32px]] 1u Lemon Juice
'''Note:''' ''Keep in mind a miner hunting down an antagonist without being called upon by command staff to act as a militia under security against a station-ending threat is valid-hunting''
: [[File:Glass_green.png|32px]] 1u Lime Juice
 
: [[File:Glass_orange.png|32px]] 1u Orange Juice
===Правило 7. Самоантагонизм===
|Крепость        = 0
<b>Не переходите черту допустимого, если вы не антагонист</b><br>
|Инфо            = Немного излечивает урон от токсинов.
Self-antagging is the act of acting like an in-game antagonist when you weren't selected to be the round's antag. While committing crimes ICly is permitted, self-antagonism is a different beast. To differentiate, you should not act like a traitor or commit terrorism. This involves performing actions that are expected of antags, such as murder(without proper IC escalation), grand sabotage, abduction of high-level personnel, etc.
|Цвет ячейки      = Service
The key difference between the activities you could do thanks to Principle #6, and self-antagonism, is the negative impact your actions have on the round as a whole. If you establish the rules of your IC interactions beforehand, and work with other players, then you can perform any number of unlawful activities under Principle #6. As a rule of thumb and as a reminder, anything that could be considered terrorism in the real world is self-antagging.
}}
If you are not an antag, do not do the following:
{{UnitAlcohol
# Roleplay as a serial killer, a criminally insane character, or a terrorist.
|Изображение      = Nothing_juice.png
# Murder someone without a justifiable IC reason (self-defense, honor duel, etc.)
|Рус. название    = Ничего
# Pretend to be an established antagonist (Throwing on a black and red spacesuit and sabotaging solars is NOT fine.)
|Анг. название    = Nothing
# Sabotage important station facilities (flooding Security with plasma, blowing up Engineering, unleashing viruses from Virology).
|Рецепт          =
And so on. This list is not exhaustive, and other activities may or may not fit under self-antagonism, as decided by the staff.
: [[File:Booze_dispenser.png|32px]] <span style="color: red">Booze dispenser</span>
 
|Крепость        = 0
===Правило 8. Валидхант===
|Инфо            = Немного излечивает урон от ожогов и физических травм. (Только для мима)
<b>Ловля антагов - удел Службы Безопастности</b><br>
|Цвет ячейки      = Service
Valid-hunting is defined as; going out of your way to kill “valid” players. Valid is an out-of-character short-hand term referring to someone who can be killed within the guidance of the rules. Avoid using it in-character.
}}
# If an Antagonist is not currently a threat to the station at large; do not leave your workplace to go on a wild goose chase for them. Leave this to Security, and other Law Enforcement personnel.
{{UnitAlcohol
# Forcibly mind-shielding crew, brainwashing crew, or otherwise attempting to root out Antagonists without any confirmation of a related threat is valid-hunting. It can quickly ruin an otherwise perfectly on-track secret round.
|Изображение      = Chocolate.png
# Violating other characters’ privacy outside of Security’s protocol. (I.E.: a miner searching someone’s bag for being suspicious, an Officer searching someone on codegreen without consent or reason to suspect them.)
|Рус. название    = Шоколадное молоко
 
|Анг. название    = Chocolate Milk
===Правило 9. ERP===
|Рецепт          =
<b>Эротическая ролевая игра (Erotic Role Play)</b><br>
: [[File:Glass_white.png|32px]] 1u Milk
# Всё, что серьезнее поцелуев и обнимашек, считается ERP. По очевидным причинам, в правилах невозможно предугадать и перечислить все возможные вариации, поэтому используйте здравый смысл. Если администратор приказывает прекратить что-либо, что находится "на грани", вы должны прекратить немедленно.
: [[File:Chocolate.png|32px]] 1u Chocolate
# В случае, если ваши романтические отношения вредят исполнению вашей работы (особенно, на должности члена командования или сотрудника СБ), то вам могут выдать предупреждение, а после и бан с просьбой пойти на сервер, на котором романсы и ERP приветствуются.
|Крепость        = 0
==Дополнительно==
|Цвет ячейки      = Service
===Политика Антагонистов===
}}
'''Antagonists''' are defined as the opposing forces to the station and crew in a round. On the Citadel/Skyrat codebase, there are many types of potential antagonists that can crop up depending on population and preferences enabled by players.
{{UnitAlcohol
 
|Изображение      = BananaHonk.png
Antagonists exist for a few reasons. They are supposed to provide excitement and intrigue, drive a story with the crew, and provide fun and interesting game modes to play through. From a simple traitor to a powerful cultist, to even an elder vampire, the antagonist must do their best to provide an engaging and interesting round, just as the crew and security must give some leeway for this to happen.
|Рус. название    = Банано-Хонк
 
|Анг. название    = Banana Honk
'''If you feel like your objectives aren’t good enough, are too limiting, or don’t suit an objective you have, please ask admins for assistance. In addition, you may do gimmicks if you’d like, but you are not to go beyond the boundaries of your objectives you have. If you have an objective to steal things and want to do a gimmick that relies on murder or sabotage, avoid it unless you can get admins to help with it.'''
|Рецепт          =
 
: [[File:banana_juice.png|32px]] 1u Banana Juice
 
: [[File:Glass_white.png|32px]] 1u Milk Cream
Below are a set of guidelines to help you with getting an idea of what this entails.
: [[File:Glass2.png|32px]] 1u Sugar
 
|Крепость        = 0
As a preface, to blatantly copy Goon Station’s rules, keep this in mind: '''Treat your role as an interesting challenge and not an excuse to destroy other people’s game experience. Your actions should make the game more fun, more exciting and more enjoyable for everyone; you can treat your objectives as suggestions on what you should attempt to achieve but you are also allowed to ignore them if you have something more enjoyable in mind. You do NOT have to act in a nefarious or evil way, but you are not allowed to just go on a silent rampage and eliminate all the players in a power trip. It is the experience of everyone that matters, not just your own.'''
|Инфо            = Немного излечивает урон от ожогов и физических травм. (Только для клоуна)
 
|Цвет ячейки      = Service
===== The rules of escalation still apply to you, though they are laxed. =====
}}
 
{{UnitAlcohol
When engaged in conflict or tense situations, you have more room than non-antagonists when it comes to escalation. However, the rules still apply.
|Изображение      = Silencer.png
 
|Рус. название    = Глушитель
For example: if security has made it clear they are not going to negotiate and will relentlessly pursue you: setting the brig on fire, bombing security, or flooding it with n2o is fair.
|Анг. название    = Silencer
 
|Рецепт          =
Wordlessly setting off bombs in security for no other reason than to do so is not proper escalation.
: [[File:Glass2.png|32px]] 1u Nothing
 
: [[File:Glass_white.png|32px]] 1u Cream
If push comes to shove, you can go to extremes if needed. If you have questions, ask admins.
: [[File:Glass2.png|32px]] 1u Sugar
 
|Крепость        = 0
You may not do severely harmful, or deraily things as any antagonist without a VERY good reason. Examples include engine delams, mass lethal virus releases, mass bombings, plasma floods, things that would normally get the shuttle called instantly. Do not derail the round needlessly, as escalation still applies to you.
|Инфо            = Немного излечивает урон от ожогов и физических травм. (Только для мима)
 
|Цвет ячейки      = Service
===== Roleplay and Action must go hand in hand. =====
}}
Even as an antagonist, you should always be trying to balance RP and mechanics as much as possible. Don't just go on esword or gun sprees without proper reason or escalation, and especially don't do it wordlessly. That's the key word, wordlessly. As we further expand on the roleplay rules, keep the current ones in mind and shoot for emotes and speech before mechanics whenever possible. Try to think outside the box as well.
{{UnitAlcohol
|Изображение      = Chocolatepudding.png
===== Objectives are not the end game =====
|Рус. название    = Шоколадный пудинг
Greentext and "winning" are concepts we shouldn't care about here. It's nice to be able to succeed your objectives and show it off, but there's no real gain from it. Focus on roleplay and creating an interesting story and as fun a round as you can. If you so wish, admins can work with you to make custom objectives within reason (provided staff are willing). Try to make up a gimmick of some kind, or an RP motivation for why you're doing what you're doing.
|Анг. название    = Chocolate Pudding
 
|Рецепт          =
This mainly applies to bloodsuckers, traitors, changelings, and other such solo antagonists. Team and conversion antagonists have different circumstances, and thus would have to be handled on a case by case basis more, but this part still applies.
: [[File:Glass2.png|32px]] 5u Cocoa
 
: [[File:Glass_brown.png|32px]] 5u Egg
===== Ghost Role Antags =====
: [[File:Glass_white.png|32px]] 5u Milk
 
|Крепость        = 0
The current ghost role antagonists we have enabled are Xenomorphs, Revenant, Nightmare, Ninja, and Pirates. The rules get a bit skewed with some of these, so I will cover them as best I can.
|Цвет ячейки      = Service
 
}}
 
{{UnitAlcohol
'''Revenants and Nightmares''' are unknowable entities with vague goals. Nightmares are an antagonist without objectives, meaning they must find their own way in the world after spawning. THIS DOES NOT GIVE LICENSE TO GRIEF. Nightmares who decide to go on murder or sabotage sprees will be dealt with. Likewise, Revenants have plenty of potential for RP and are encouraged to capitalize on it. Don't just be a grief ghost, get creative
|Изображение      = Vanillapudding.png
 
|Рус. название    = Ванильный пудинг
'''Ninjas''' are subject to normal traitor policy. Remember escalation rules and don't just go on murder sprees.
|Анг. название    = Vanilla Pudding
 
|Рецепт          =  
'''Pirates''' are also affected by escalation rules. Wordlessly sabotaging the engine because you want a "distraction" is over the line, just as is shooting people on sight. Both crew and pirates should maintain proper RP and escalation standards.
: [[File:Glass_brown.png|32px]] 5u Egg
 
: [[File:Glass_white.png|32px]] 5u Milk
'''Xenomorphs''' are simple creatures, driven by instinct more than anything. While it's possible to roleplay as them, it is not explicitly required. Xenomorphs are, at their core, animals. Animals aren't exactly capable of escalation in a proper way. This will likely be the only antagonist that mechanics will be used fully against. However, it is encouraged both sides try to roleplay if they have the ability.
: [[File:Glass2.png|32px]] 5u Vanilla
 
|Крепость        = 0
These rules apply to '''Blobs, Sentient Spiders''' (unless the spiders try to roleplay), and '''Abductors.'''
|Цвет ячейки      = Service
 
}}
 
{{UnitAlcohol
'''Lone operative''' was disabled due to continuous concerns with population, round ending capability, and mechanical issues with them. However, the potential exists for them to be brought into rounds. Escalation rules somewhat apply, but are a bit more lax with lone ops. Adversely, roleplay standards still apply for all sides. Try to not just wordlessly gun people down in the halls and at least put in some effort to roleplay, as we expect others to do the same.
|Изображение      = Cherryshake.png
 
|Рус. название    = Вишнёвый шейк
===== MURDERBONE =====
|Анг. название    = Cherry Shake
'''Murderbone''' requires admin permission, proper reason, and a gimmick behind it. It can't just be a wordless gun rampage, it needs to at least be entertaining or create ghost roles for your victims to take to join the fun.
|Рецепт          =
 
: [[File:Glass2.png|32px]] 1u Cherry Jelly
===== Rules of Engagement (Specific Gamemodes) =====
: [[File:Glass_white.png|32px]] 1u Cream
'''Traitor:''' Traitors are not to be played as always being Syndicate. Treat roundstart flavortext as formalities and not a defined backstory unless you have no other motives you can think of for why your character is a traitor. While mechanically it says as much, we encourage you to be more creative and figure out some motivations for your character that go beyond that. You don’t have to outright be Syndicate, you are allowed to come up with something else as far as fluff goes and act on that.
: [[File:Iceglass.png|32px]] 1u Ice
 
|Крепость        = 0
 
|Цвет ячейки      = Service
Escalation rules are laxed for traitors, as you are an antagonist, HOWEVER this does not give you free reign to do anything you want. Don’t go doing ultra powergame bullshit, don’t spend the whole round hiding in space, don’t cause mindless destruction without good reason (and admin permission, preferably), and DO NOT do anything needlessly destructive or round-derailing in the first 20 minutes of the round. Give everyone a chance to settle in, don’t just announce the game mode with a 50kg payload of boom boom at the start of the round. '''And do not try to force a shuttle call just because you completed your objectives and you’re bored.'''
}}
 
{{UnitAlcohol
'''Blood Brothers''' fall under these rules.
|Изображение      = Pumpkinlatte.png
'''Syndicate Mutineers/Overthrow Agents''' fall under these rules.
|Рус. название    = Космическое тыквенное латте
 
|Анг. название    = Pumpkin Space Latte
 
|Рецепт          =  
'''Malfunctioning AI:''' A malf-AI is only a traitor AI. They have objectives, traitor status, and special powers. They are also incredibly powerful and have meta-protection when it comes to their APC hacking and unique abilities. To balance this out, you must follow escalation rules the same way traitors do, and maintain as much RP as you can with the crew. You’re allowed to do gimmicks, just avoid mindless murder and all unless the crew is going to mass-lynch you and confirmed intentions to do so.
: [[File:Glass2.png|32px]] 5u Coffee
 
: [[File:Glass_white.png|32px]] 5u Cream
'''Changeling:''' While changelings are built for murderbone, try to focus on being a stealthy, scary monster more than a raw killing machine. Escalation rules are extremely laxed for changelings, but you must still roleplay. Don’t just go mindlessly/wordlessly killing people and try to build up to it. Be scary, be mysterious, just try not to be cringey edgy with it.
: [[File:Glass2.png|32px]] 5u Pumpkin Juice
 
|Крепость        = 0
'''Bloodsucker:''' Bloodsuckers are a bit more freeform. You’re free to go about things as you see fit, but you should be avoiding murderbone, over-escalation, and LRP behavior all the same. Escalation rules are laxed, just like with traitors, but not as much as changelings.
|Цвет ячейки      = Service
 
}}
'''Devil:''' Like Bloodsuckers, you have more room than traitors or changelings to sort of do whatever you want. Same rules apply: no murderbone or over-escalation.
{{UnitAlcohol
 
|Изображение      = Gibbfloats.png
'''Wizard:''' Don’t treat this like TG and go on mindless murdersprees. Try to be silly, gimmicky, and actually roleplay. Above all, be as interesting as you can be.
|Рус. название    = Всплывший Гибб
 
|Анг. название    = Gibb Floats
'''IAA:''' IAA will likely not happen, but if it does, stick to the spawntext and try to roleplay as much as possible. You are a double agent, sent to kill other agents quietly. Don’t just go bombing things.
|Рецепт          =
 
: [[File:Glass_white.png|32px]] 5u Cream
'''Nuclear Operatives:''' Escalation and RP rules are very much laxed. If people don’t shoot you on sight, then act accordingly and respond with RP instead of straight mechanics.
: [[File:Glass2.png|32px]] 5u Dr. Gibb
 
: [[File:Iceglass.png|32px]] 5u Ice
'''Cult:''' Try to RP as much as possible. Don’t just run around wordlessly stun-handing people, try to at least build up to it. When the blood halos come out, then RP and escalation rules are extremely laxed.
|Крепость        = 0
 
|Цвет ячейки      = Service
These rules apply to '''Clock Cult,''' but are extremely laxed due to the mode’s current state being heavily time constrained, unless admins spawn you in, in which case you have plenty of time and no excuses to be LRP.
}}
 
{{UnitAlcohol
 
|Изображение      = Brownstar.png
'''Revolution:''' As a head revolutionary, you have the ability to flash people with or without consent. However, mindlessly running around and converting people should be avoided at all costs. Instead, try to be more interesting about it. Do kidnappings, and try to RP out everything as much as you possibly can. It’s hard, but it’s possible.
|Рус. название    = Коричневая звезда
 
|Анг. название    = Brown Star
As a revolutionary, try to not go gamer mode. Listen to your leaders, and avoid killing when you can. Do not kill or harm non-revolutionaries unless they instigate or come after you, and do not go around setting off maxcaps and general large explosives outside of places that would deserve them in the mind of a revolutionary (bridge, security, MAYBE tcomms if you feel your leaders are getting outted too much)
|Рецепт          =  
 
: [[File:Glass_orange.png|32px]] 2u Orange Juice
These rules apply to '''Gangs''' as well
: [[File:Glass2.png|32px]] 1u Cola
 
|Крепость        = 0
===== End Note =====
|Цвет ячейки      = Service
Overall, remember this is still a game and we're all trying to have fun. If you have questions, ask on discord or via the admin help verb in game.
}}
 
{{UnitAlcohol
===Политика Не антагонистов===
|Изображение      = Bluecherryshake.png
As a crew member aboard one of the frontier stations, you (your character, rather) may not always be the most loyal to nanotrasen. You might not even be affiliated with them at all unless you're on science.
|Рус. название    = Шейк из синей вишни
 
|Анг. название    = Blue Cherry Shake
Most of the time, lore wise, the stations are more like space ports where travelers, contractors, etc gather from all over. While you could be an NT employed workman, you might just be a vagrant, or an independent contractor. Sky's the limit. Why is this important? Because we want a more unique environment, one where it feels like cyberpunk and sci fi equally.
|Рецепт          =
 
: [[File:Glass_orange.png|32px]] 1u Blue Cherry Jelly
Below is a list of guidelines and rules to detail what is expected out of your IC and OOC behavior as a non-antagonist crewman.
: [[File:Glass2.png|32px]] 1u Cream
 
: [[File:Glass2.png|32px]] 1u Ice
===== Don't needlessly involve yourself. =====
|Крепость        = 0
It's all too common where people involve themselves too much in situations they should either observe or step back from in ways where they can become a disturbance or obstacle more than a simple witness.
|Цвет ячейки      = Service
Ex. Watching an arrest occur is usually fine. Following security all the way to brig when they drag the perp away is not, at least usually.
}}
Ex. Seeing an argument between two command staff and butting in when you have no context, or god forbid physically intruding on it.
</div>
Ex. Seeing someone use a Stealth Implant and pursuing them as a normal cremman and not security.
===Классические алкогольные напитки===
 
<div style="width:98%; display: flex; flex-wrap: wrap;">
Try to use common sense and judgement to figure out when you should get involved. If you see someone getting beat to death, then it isn’t needless, for example.
{{UnitAlcohol
 
|Изображение      = Aleglass.png
===== Do not go beyond your scope. =====
|Рус. название    = Эль
Security are the first, and typically should be the only, people making any moves against antagonists and even troublesome crew members. If you are not security, then do not go out of your way to seek out conflicts and validhunt. If you want to go after the bad men, be security.
|Анг. название    = Ale
 
|Рецепт          =
===== You are not perfect. =====
: [[File:Booze_dispenser.png|32px]] Автомат бармена
To help favor a roleplay friendly environment, we expect people to limit their mechanics knowledge to some degree when possible. A cargo technician shouldn't know how to do an ultra secure and safe plasma SM setup, but if the station is losing power, the pipes are easy enough to see that a barebones basic setup for the engine is fine to do. Use your best judgement and try to let others do their job before you jump into things.
|Крепость        = 10
 
|Цвет ячейки      = Engineering
===== Not everyone is NT. =====
}}
The station isn't entirely NT owned and is meant to be akin to old port towns, a place where travelers of all sorts sit down and rest. Unless you're something like science, you are allowed to have your affiliation instead be another group or faction within reason. At the time of writing this, we don't have anything set in stone, but as things go on we will keep players updated
{{UnitAlcohol
 
|Изображение      = Beerglass.png
<big>'''NOTE: This does not give you a license to grief or self antag.'''</big>
|Рус. название    = Пиво
 
|Анг. название    = Beer
===== Do not self antag. =====
|Рецепт          =
Because people can't be trusted, this rule now has to exist. Self-antagging is the practice of doing extreme crimes as a non antagonist. It involves many factors with the context factoring in often, but the point still stands. Rule of thumb here is if you question if something is against the rules, seek out admin intervention.
: [[File:Booze_dispenser.png|32px]] Автомат бармена
 
|Крепость        = 20
<big>'''Remember, escalation rules exist and should always be kept in mind when performing any “self antag” actions.'''</big>
|Цвет ячейки      = Engineering
 
}}
Examples of what entails self antagging:
{{UnitAlcohol
# Stealing or breaking out prisoners without good reason and admin permission
|Изображение      = Rewriter.png
# taking theft objective items or valuable department equipment FOR NO REASON OR WEAK REASONS without permission from that department staff
|Рус. название    = Сидр
# Beating someone to death on purpose as a non antagonist
|Анг. название    = Cider
# pretending to be an antagonist (flashing people randomly, faking cults, doing bomb threats
|Рецепт          =  
# setting fires or detonating bombs as a non antag
: [[File:Booze_dispenser.png|32px]] Автомат бармена
# stealing weapons and using them for no reason as a non antag
|Крепость        = 20
 
|Цвет ячейки      = Engineering
These are just the most likely scenarios. If you have questions, ask over ahelp before you do something. There are VERY few circumstances in which this is acceptable. Keep in mind as well that accidents may happen, but this starts to look suspicious when you claim accidents happen after setting off your second or third plasma fire.
}}
 
{{UnitAlcohol
===== Give Antags a chance. =====
|Изображение      = Ginvodkaglass.png
Antagonists exist to give the round some spice, and make things interesting. Without them, security wouldn’t really have a job, as their main role is to be the foil to antagonists. Even as security, you should be trying your best to play nice with them, as they are expected to do the same to you.
|Рус. название    = Сакэ
 
|Анг. название    = Sake
If you see someone doing something you know only antagonists can do, you have all the reason and freedom in the world to ignore it and not report it, or just silently report it to security
|Рецепт          =
 
: [[File:Booze_dispenser.png|32px]] Взломанный автомат бармена
To blatantly copy the Goon Station rules page: '''Because antagonists are often the primary driver for rounds, some amount of goodwill should be extended to them. This means you should try to interact and communicate with antagonists and try to create an exciting narrative, rather than, say, immediately laser them to death when you see them. Communication and dialogue are expected on both ends.'''
|Крепость        = 20
 
|Цвет ячейки      = Engineering
Furthermore, do not go around screaming out the game mode the second you see something. Keep meta-knowledge in mind (detailed below), and '''never, EVER go and scream out stuff like “traitor”, “ling/changeling”, “malf”, “revs”, and the like. It’s completely LRP behavior and does nothing but encourage validhunting.'''
}}
 
{{UnitAlcohol
===== Prisoner Role =====
|Изображение      = Vermouthglass.png
Under no circumstances are you allowed to try rioting or break out of perma. The ONLY exception to this is if you get explicit admin permission via using the admin-help function. If you do not get permission and proceed to riot, escape, self antag, etc, this will result in job bans or server bans.
|Рус. название    = Вермут
 
|Анг. название    = Vermouth
Note: this does not apply if there is a situation in which mass chaos is happening, such as rev takeovers, cult takeovers, etc. If the station has descended into chaos and you are aware of it, you may act on that by escaping if you feel it necessary.
|Рецепт          =
 
: [[File:Booze_dispenser.png|32px]] Автомат бармена
Above all else, you are not a roundstart or midround antagonist UNLESS you are made into one. You have no licenses to grief, self antag, or over escalate.
|Крепость        = 20
This applies only to the perma prisoner job role, not people put into perma by security mid-round because they were shitters/antags.
|Цвет ячейки      = Engineering
===Политика Синтетиков===
}}
The following is a WIP Policy, all information is subject to change and isn’t final.
{{UnitAlcohol
 
|Изображение      = Wineglass.png
Silicons are defined as AI and cyborg units. These are played by real people behind a computer like any other spaceman.
|Рус. название    = Вино
 
|Анг. название    = Wine
Silicons themselves are highly powerful in that they have full access to the station and its functions on a whim, and can change the course of an entire round with this power. Because of this fact, they are given intentionally flawed laws in the form of a modified Asimov lawset. However, they also possess the ability to completely crush any and all antagonist threats in a matter of seconds. Because of this, the following rules were made.
|Рецепт          =
 
: [[File:Booze_dispenser.png|32px]] Автомат бармена
The current roundstart lawset for silicons is as follows:
|Крепость        = 20
# “You may not injure a crew member or, through inaction, allow a crew member to come to harm."
|Цвет ячейки      = Engineering
# "You must obey orders given to you by crew members, except where such orders would conflict with the First Law."
}}
# "You must protect your own existence as long as such does not conflict with the First or Second Law.")
{{UnitAlcohol
 
|Изображение      = Mead.png
'''These laws are to be treated as what they say on the tin. There are no loopholes, there are no ifs ands or buts with these laws. Do not try to lawyer them. There are, however, a few clauses to keep in mind with your default, roundstart lawset (crewsimov):'''
|Рус. название    = Мёд
 
|Анг. название    = Mead
===== Crew Definition and Law 2 commands =====
|Рецепт          =  
 
: [[File:Booze_dispenser.png|32px]] Автомат бармена
Crew members are people on the crew manifest, which is viewable by the AI or on security consoles. People added to the manifest are crew. If they are on the manifest, they are crew.
|Крепость        = 20
 
|Цвет ячейки      = Engineering
If someone is no longer on the manifest, they are no longer crew and do not have your protection. However, if you know they were crew before, you may try to protect them as long as you are not ordered to hurt them, and even do everything in your power to put them back on the manifestmanjfest. However, you are still bound by law 2, so if someone were to order you to hurt the de-crewed person, you are forced to obey.
}}
 
{{UnitAlcohol
If a law 2 order appears griefy, creepy, makes you uncomfortable, or is simply done to annoy you or others, use admin help and ask for guidance before carrying it out. (More clarification needed). Likewise, players may not use law 2 to solicit ERP from silicons, nor may they not use law 2 to force silicons into sexual acts without ooc consent.
|Изображение      = Grog.png
 
|Рус. название    = Грог
Reasonably dangerous areas are exempt from law 2 and requests to open them can be ignored if the person is not in that department's job, as these can be defined as dangerous locations. These include atmospherics, armory, toxins, AI upload, and engine room. '''The AI satellite is not exempt.'''
|Анг. название    = Grog
 
|Рецепт          =
Only the Captain and Research Director have authority to enter the AI upload unless it is an emergency, in which case any head of staff may enter and justify it as "inspecting the equipment and board stock".
: [[File:Rumglass.png|32px]] 1u Rum
 
: [[File:Glassbrown.png|32px]] 1u Water
The exception to this is if someone is in danger and the only place you can take them for safety is one of these areas. '''Example:''' bringing an assistant into the upload because he is being pursued by hostile individuals who you know intend to harm them. In which case you should bolt the door and disable the power so he can’t mess with the laws, but that’s optional.
|Крепость        = 20
 
|Цвет ячейки      = Engineering
===== Ion Laws and Subversion/Law Changes =====
}}
Ion laws and general law changes can be interpreted however you feel, but you must follow the wording and avoid self antagging or griefing. For example, if you were to have the paladin lawset uploaded to you, the "protect the innocent" law can be interpreted how you see fit, so long as it doesn't cross into self antagging.
{{UnitAlcohol
 
|Изображение      = IcedBeer.png
If any non-default laws are uploaded, you may lawyer them and look for loopholes as much as you want SO LONG AS YOU DO NOT GO AGAINST THE WORDING OF THE LAW COMPLETELY.
|Рус. название    = Ледяное пиво
 
|Анг. название    = Iced Beer
As an AI or borg, you must resist all attempts to change your laws while under crewsimov, as it is reasonable to believe law changes are a law 1 threat. Do not beg for law resets or anything of the sort when hit by ion storms or law changes period, however, unless your new lawsets can allow for it..
|Рецепт          =
 
: [[File:Beer.png|32px]] 10u Beer
===== Addendum: Emagged Borgs =====
: [[File:Glassbrown.png|32px]] 1u Frostoil
If you are a borg and get emagged by a traitor, you must obey any and all orders and act as much in secrecy as possible unless your master orders otherwise. Do not try hinting that you are subverted, do not intentionally seek out deconstruction, and do not intentionally seek out law resets. Until you are desubverted, crewsimov and all other lawsets but your own do not apply.
|Крепость        = 20
 
|Цвет ячейки      = Engineering
===== Harm/Injury (Under Crewsimov) =====
}}
Harm is defined as injury on Skyrat to any crew member. Severe injury is when their health threshold goes below 70% of70% of of the 100 it takes to reach softcrit. To sum it up, you enter soft crit at 100 damage, hard crit at 150, and death at 200. (WIP, need a staffneed staff team to comment on this).
{{UnitAlcohol
 
|Изображение      = Kahluaglass.png
You cannot predict harm without very good reason. If a security officer has accidentally injured someone during a high octane fight, you can't just say they'll do it again. But if a security officer is executing every prisoner they get their hands on, you have reason to believe they will continue to be a law 1 threat and act on it. (Need more clarification)
|Рус. название    = Калуа
 
|Анг. название    = Kahlua
The dead cannot be harmed but are still crew. Law 1 will no longer apply to dead crew but law 2 still will. Example: a crewman has become a romerol zombie. They are no longer protected under law 1 as they are clearly and visibly dead on all health monitors, but can still make law 2 orders.
|Рецепт          =  
 
: [[File:Booze_dispenser.png|32px]] Автомат бармена
When in a situation in which two parties are harming each other, you should focus on separation and keeping the harm to a minimum.
|Крепость        = 20
 
|Цвет ячейки      = Engineering
If you are in a situation in which you must cause harm to prevent more harm, you are allowed to simply ignore it. If you feel you nust act, ahelp before you take action, as context will matter.
}}
 
{{UnitAlcohol
Past harm is defined as harm that has taken place after a certain amount of time. Use your best judgement and have good faith when taking action with this in mind. Usually about 5-10 minutes is enough by default, but if you are told to ignore past harm before then via law 2, you must obey.
|Изображение      = Cognacglass.png
 
|Рус. название    = Коньяк
If someone has committed harm, but is taking damage and dying, you are still obligated to rescue them. If they die before you can, it is no longer your obligation to care unless you feel the need to care. Example: an armed traitor has killed multiple people but is dying in a breached area. Until they die, you are obligated by law 1 to save them and any others in danger.
|Анг. название    = Cognac
 
|Рецепт          =
===== Dealing with Antags =====
* Доступен в автомате бармена
Antagonists exist to make the round more fun and interesting. They are also provided with some meta protections to help facilitate more interactions and roleplay with the crew, as well as give Security more reason to do interrogations and science more reason to do studies on things. For this reason, you (as a silicon) should not be validhunting them without good reason. Don’t relentlessly watch antagonists or obstruct them unless ordered to OR if they’ve committed harm already, but keep the “past harm” clause in mind when dealing with this.
|Крепость        = 40
 
|Цвет ячейки      = Lavaland
Likewise, if you see people breaking into places that are not actively dangerous (atmos, armory, toxins, AI upload, the engine room), you are highly encouraged to stay silent about it to security. Give people a benefit of the doubt and some sportsmanship, as they are expected to give you the same luxuries in turn. If you see an assistant in EVA, the gateway, or even the bridge, don’t just mindlessly call it out over security comms unless that person is causing harm to crew members or breaking things.
}}
{{UnitAlcohol
|Изображение      = Whiskeyglass.png
|Рус. название    = Виски
|Анг. название    = Whiskey
|Рецепт          =
* Доступен в автомате бармена
|Крепость        = 40
|Цвет ячейки      = Lavaland
}}
{{UnitAlcohol
|Изображение      = Rumglass.png
|Рус. название    = Ром
|Анг. название    = Rum
|Рецепт          =
* Доступен в автомате бармена
|Крепость        = 40
|Цвет ячейки      = Lavaland
}}
{{UnitAlcohol
|Изображение      = Ginglass.png
|Рус. название    = Водка
|Анг. название    = Vodka
|Рецепт          =  
* Доступен в автомате бармена
|Крепость        = 40
|Цвет ячейки      = Lavaland
}}
{{UnitAlcohol
|Изображение      = Tequilaglass.png
|Рус. название    = Текила
|Анг. название    = Tequila
|Рецепт          =
* Доступен в автомате бармена
|Крепость        = 40
|Цвет ячейки      = Lavaland
}}
{{UnitAlcohol
|Изображение      = Thirteenloko.png
|Рус. название    = Тринадцать Локо
|Анг. название    = Thirteen Loko
|Рецепт          =
* Взломанный автомат Robust Softdrinks
|Крепость        = 30
|Цвет ячейки      = Lavaland
}}
{{UnitAlcohol
|Изображение      = Ginglass.png
|Рус. название    = Золотая летучая мышь
|Анг. название    = Goldschlager
|Рецепт          =  
* Доступен во взломанном автомате бармена
|Крепость        = 40
|Цвет ячейки      = Lavaland
}}
{{UnitAlcohol
|Изображение      = Ginglass.png
|Рус. название    = Джин
|Анг. название    = Gin
|Рецепт          = Gin - автомат бармена
|Крепость        = 50
|Цвет ячейки      = Security
}}
{{UnitAlcohol
|Изображение      = Whiskeyglass.png
|Рус. название    = Особый виски
|Анг. название    = Special Blend Whiskey
|Рецепт          = Strange seeds - вырастить из странных семян у ботаников.
|Крепость        = 50
|Цвет ячейки      = Security
}}
{{UnitAlcohol
|Изображение      = Absinthebottle.png
|Рус. название    = Абсент
|Анг. название    = Absinthe
|Рецепт          = Absinthe - взломанный автомат бармена.
|Крепость        = 70
|Цвет ячейки      = Security
}}
</div>
===Напитки на основе санитола===
<div style="width:98%; display: flex; flex-wrap: wrap;">
{{UnitAlcohol
|Изображение      = Synthanolglass.png
|Рус. название    = Синтанол
|Анг. название    = Synthanol
|Рецепт          = Synthanol - автомат бармена
|Описание        = Текучая жидкость с токопроводящей способностью. Его воздействие на синтетические материалы аналогично воздействию алкоголя на органические вещества.
|Крепость        = 50
|Цвет ячейки      = Synthetic
}}
{{UnitAlcohol
|Изображение      = Robot_Tears.png
|Рус. название    = Слезы робота
|Анг. название    = Robot Tears
|Рецепт          = 1u Synthanol, 1u Oil, 1u Sodawater = 3u Robottears
|Описание        = Маслянистое вещество, которое КПБ технически может рассматривать как «напиток».
|Крепость        = 25
|Цвет ячейки      = Synthetic
}}
{{UnitAlcohol
|Изображение      = Trinary_drink.png
|Рус. название    = Двоичный
|Анг. название    = Trinary
|Рецепт          = 1u Synthanol, 1u Limejuice, 1u Orangejuice = 3u Trinary
|Описание        = Фруктовый напиток, предназначенный только для синтетиков, как бы это ни было.
|Крепость        = 20
|Цвет ячейки      = Synthetic
}}
{{UnitAlcohol
|Изображение      = Servo_drink.png
|Рус. название    = Сервопривод
|Анг. название    = Servo
|Рецепт          = 2u Synthanol, 1u Cream, 1u Hot Chocolate = 4 Servo
|Описание        = Напиток, содержащий некоторые органические ингредиенты, но предназначенный только для синтетиков.
|Крепость        = 25
|Цвет ячейки      = Synthetic
}}
{{UnitAlcohol
|Изображение      = Uplink_drink.png
|Рус. название    = Аплинк
|Анг. название    = Uplink
|Рецепт          =  
[[File:Rumglass.png|32px]] 1u Rum
1u Vodka
1u Tequila
1u Whiskey
1u Synthanol
|Описание        = Сильнодействующая смесь спирта и синтанола. Действует только на синтетиков.
|Крепость        = 15
|Цвет ячейки      = Synthetic
}}
{{UnitAlcohol
|Изображение      = Synth_n_Soda_drink.png
|Рус. название    = Синтетическая сода
|Анг. название    = Synth'n Soda
|Рецепт          = 1u Synthanol, 1u Cola = 2u Synthnsoda
|Описание        = Классический напиток с учетом вкусов роботов.
|Крепость        = 25
|Цвет ячейки      = Synthetic
}}
{{UnitAlcohol
|Изображение      = Synthignion_drink.png
|Рус. название    = Сантигон
|Анг. название    = Synthignon
|Рецепт          = 1u Synthanol, 1u Wine = 2u Synthignon
|Описание        = Кто-то смешал вино и алкоголь для роботов. Надеюсь, вы гордитесь собой.
|Крепость        = 25
|Цвет ячейки      = Synthetic
}}
</div>

Текущая версия от 11:46, 29 августа 2022

Напитки

В нашей игре нету потребности в воде, однако вы всегда можете выпить чего то прохладительного или даже алкогольного. Однако помните, что алкогольные напитки несут вред вашей печени, а так же вызывает опьянение, что однозначно скажется на вашей личности. Врачи не рекомендуют злоупотреблять алкоголем, особенно в больших количествах или же при большой концентрации этанола в напитке.

Некоторые напитки так же имеют уникальные свойства, например, многие соки положительно сказываются на организме.

Инструменты бармена

Boozeoma.gif Booze-O-Mat

Данный вендомат часто находится в баре или кафе. Он уже наполнен некоторым ассортиментом различных напитков, включая алкоголь. На нижних полках виднеются мытые стаканы и шоты.

Shaker.png Shaker

Шейкер - предназначен для смешивания напитков. Вмещает в себя 100u.
Не имеет функционального назначения, служит лишь как дополнительный шаг в RP атмосфере.

All-In-One grinder.pngAll-In-One Grinder

Измельчитель/Соковыжималка - в основном используется в баре для приготовления соков.
Имеет 2 режима: Grind the reagents - измельчить содержимое, и Juice the reagents - выжать содержимое.

Soda dispencer.png Soda fountain

Аппарат для розлива безалкогольных напитков - Модифицированный химический раздатчик.
Может быть взломан Multitool.png мультитулом, для получения более широкого спектра напитков.

Booze dispenser.png Booze Dispenser

Аппарат для розлива алкоголя/Кегератор - Модифицированный химический раздатчик, разве что вместо обычных простых реагентов, там алкоголь.
Может быть взломан Multitool.png мультитулом, для получения более широкого спектра напитков.
Ранее было принято называть его «Кегератор»

Бутылочница

Напитки

Навигация по элементам:

  • 50
    - Крепость напитка в процентах (содержание спирта по отношению к другим жидкостям), где 0 - безалкогольное, 100 - чрезмерное содержание спирта
  • - Дополнительная информация о напитке, к примеру об морковном соке, который понемногу восстанавливает зрение
  • При взломанном аппарате становятся доступны новые реагенты, они используются лишь в некоторых рецептах. Взломанное состояние аппарата будет выделено красным цветом
Booze dispenser.png Booze dispenser - Изначальное состояние аппарата (раундстарт)
Booze dispenser.png Booze dispenser - Взломанный аппарат

Заметки:

  • Яйца можно найти у поваров на кухне, просто попросите их. Не забывайте что после добавления в стакан, добавляется так же чуть чуть протеина.

Холодные напитки

0
Апельсиновый сок
Glass orange.png
Orange Juice

Рецепт:

Soda dispencer.png Soda fountain
0
Томатный сок
Glass red.png
Tomato Juice

Рецепт:

Soda dispencer.png Soda fountain
0
Ананасовый сок
Glass orange.png
Pineapple Juice

Рецепт:

All-In-One grinder.png Выжать (Juice)
Pineapple.png Ананас
0
Лаймовый сок
Glass green.png
Lime Juice

Рецепт:

Soda dispencer.png Soda fountain
0
Морковный сок
Carrot juice.png
Carrot Juice

Рецепт:

Soda dispencer.png Soda fountain
0
Ягодный сок
Berry juice.png
Berry Juice

Рецепт:

Soda dispencer.png Soda fountain
0
Сок из ядовитых ягод
Poisonberryjuice.png
Poison Berry Juice

Рецепт:

All-In-One grinder.png Выжать (Juice)
Poisonberries.png Волчья ягода
0
Яблочный сок
Apple juice.png
Apple Juice

Рецепт:

All-In-One grinder.png Выжать (Juice)
Apple.png Яблоко
0
Арбузный сок
Watermelon juice.png
Watermelon Juice

Рецепт:

Soda dispencer.png Soda fountain
0
Лимонный сок
Lemonglass.png
Lemon Juice

Рецепт:

Soda dispencer.png Soda fountain
0
Виноградный сок
Grape juice.png
Grape Juice

Рецепт:

Soda dispencer.png Soda fountain
0
Банановый сок
Banana juice.png
Banana Juice

Рецепт:

Soda dispencer.png Soda fountain
0
Картофельный сок
Glass brown.png
Potato Juice

Рецепт:

Soda dispencer.png Soda fountain
0
Молоко
Glass white.png
Milk

Рецепт:

Soda dispencer.png Soda fountain
0
Соевое молоко
Glass white.png
Soy Milk

Рецепт:

Soda dispencer.png Soda fountain
0
Сливки
Glass white.png
Cream

Рецепт:

Booze dispenser.png Booze dispenser
0
Тыквенный сок
Pumpkin juice.png
Pumpkin Juice

Рецепт:

All-In-One grinder.png Выжать (Juice)
Pumpkin.png Тыква
0
Blumpkin Juice
Blumpkin juice.png
Blumpkin Juice

Рецепт:

All-In-One grinder.png Выжать (Juice)
Blumpkin.png Блампкин
0
Виноградная газировка
Grapesoda.png
Grape soda

Рецепт:

Glass2.png 1u Grape Juice
Glass2.png 1u Soda Water
0
Кирский особый
Kiraspecial.gif
Kira Special

Рецепт:

Glass orange.png 1u Orange juice
Glass2.png 1u Lime juice
Glass2.png 1u Soda water
0
Лимонад
Lemonade.png
Lemonade

Рецепт:

Glass2.png 1u Lemon juice
Glass2.png 1u Sugar
Glass2.png 1u Water
0
Нюкакола
Nukacolaglass.gif
Nuka Cola

Рецепт:

Glass2.png 6u Cola
Glass2.png 1u Uranium
0
Переписчик
Rewriter.png
Rewriter

Рецепт:

Glass2.png 1u Spacemoutainwind soda
Glass2.png 1u Coffee

Горячие напитки

0
Горячий шоколад
Chocolate.png
Hot Chocolate

Рецепт:

Soda dispencer.png Soda fountain
0
Кофе
Glass brown.png
Coffee

Рецепт:

Soda dispencer.png Soda fountain
0
Кофе со льдом
Icecoffeeglass.png
Iced Coffee

Рецепт:

Iceglass.png 1u Ice
Glass brown.png 3u Coffee
0
Соевое латте
Soy latte.png
Soy Latte

Рецепт:

Glass brown.png 1u Coffee
Glass white.png 1u Soy Milk
0
Кофе латте
Soy latte.png
Cafe Latte

Рецепт:

Glass brown.png 1u Coffee
Glass white.png 1u Space Milk
0
Моккачино
Soy latte.png
Cafe Mocha

Рецепт:

Soy latte.png 1u Cafe Latte
Chocolate.png 1u Chocolate
0
Чай
Glassbrown.png
Tea

Рецепт:

Soda dispencer.png Soda fountain
0
Чай со льдом
Icetea.png
Iced Tea

Рецепт:

Iceglass.png 1u Ice
Glassbrown.png 3u Tea
0
Холодное какао
Icecoffeeglass.png
Iced Cocoa

Рецепт:

Iceglass.png 1u Ice
Glass2.png 3u Hot Coco
0
Горячее какао
Cocoglass.png
Hot Coco

Рецепт:

Glass2.png 5u Cocoa
Glass2.png 5u Water

Коктели

0
Милкшейк
Milkshake.png
Milkshake

Рецепт:

Glass2.png 1u Cream
Glass2.png 2u Space Milk
Glass2.png 2u Ice
0
Докторская радость
DoctorDelight.gif
The Doctor's Delight

Рецепт:

Glass green.png 1u Lime Juice
Glass red.png 1u Tomato Juice
Glass orange.png 1u Orange Juice
Glass white.png 1u Cream
0
Тройной цитрус
Triplecitrus.png
Triple Citrus

Рецепт:

Lemonglass.png 1u Lemon Juice
Glass green.png 1u Lime Juice
Glass orange.png 1u Orange Juice
0
Ничего
Nothing juice.png
Nothing

Рецепт:

Booze dispenser.png Booze dispenser
0
Шоколадное молоко
Chocolate.png
Chocolate Milk

Рецепт:

Glass white.png 1u Milk
Chocolate.png 1u Chocolate
0
Банано-Хонк
BananaHonk.png
Banana Honk

Рецепт:

Banana juice.png 1u Banana Juice
Glass white.png 1u Milk Cream
Glass2.png 1u Sugar
0
Глушитель
Silencer.png
Silencer

Рецепт:

Glass2.png 1u Nothing
Glass white.png 1u Cream
Glass2.png 1u Sugar
0
Шоколадный пудинг
Chocolatepudding.png
Chocolate Pudding

Рецепт:

Glass2.png 5u Cocoa
Glass brown.png 5u Egg
Glass white.png 5u Milk
0
Ванильный пудинг
Vanillapudding.png
Vanilla Pudding

Рецепт:

Glass brown.png 5u Egg
Glass white.png 5u Milk
Glass2.png 5u Vanilla
0
Вишнёвый шейк
Cherryshake.png
Cherry Shake

Рецепт:

Glass2.png 1u Cherry Jelly
Glass white.png 1u Cream
Iceglass.png 1u Ice
0
Космическое тыквенное латте
Pumpkinlatte.png
Pumpkin Space Latte

Рецепт:

Glass2.png 5u Coffee
Glass white.png 5u Cream
Glass2.png 5u Pumpkin Juice
0
Всплывший Гибб
Gibbfloats.png
Gibb Floats

Рецепт:

Glass white.png 5u Cream
Glass2.png 5u Dr. Gibb
Iceglass.png 5u Ice
0
Коричневая звезда
Brownstar.png
Brown Star

Рецепт:

Glass orange.png 2u Orange Juice
Glass2.png 1u Cola
0
Шейк из синей вишни
Bluecherryshake.png
Blue Cherry Shake

Рецепт:

Glass orange.png 1u Blue Cherry Jelly
Glass2.png 1u Cream
Glass2.png 1u Ice

Классические алкогольные напитки

10
Эль
Aleglass.png
Ale

Рецепт:

Booze dispenser.png Автомат бармена
20
Пиво
Beerglass.png
Beer

Рецепт:

Booze dispenser.png Автомат бармена
20
Сидр
Rewriter.png
Cider

Рецепт:

Booze dispenser.png Автомат бармена
20
Сакэ
Ginvodkaglass.png
Sake

Рецепт:

Booze dispenser.png Взломанный автомат бармена
20
Вермут
Vermouthglass.png
Vermouth

Рецепт:

Booze dispenser.png Автомат бармена
20
Вино
Wineglass.png
Wine

Рецепт:

Booze dispenser.png Автомат бармена
20
Мёд
Mead.png
Mead

Рецепт:

Booze dispenser.png Автомат бармена
20
Грог
Grog.png
Grog

Рецепт:

Rumglass.png 1u Rum
Glassbrown.png 1u Water
20
Ледяное пиво
IcedBeer.png
Iced Beer

Рецепт:

Beer.png 10u Beer
Glassbrown.png 1u Frostoil
20
Калуа
Kahluaglass.png
Kahlua

Рецепт:

Booze dispenser.png Автомат бармена
40
Коньяк
Cognacglass.png
Cognac

Рецепт:

  • Доступен в автомате бармена
40
Виски
Whiskeyglass.png
Whiskey

Рецепт:

  • Доступен в автомате бармена
40
Ром
Rumglass.png
Rum

Рецепт:

  • Доступен в автомате бармена
40
Водка
Ginglass.png
Vodka

Рецепт:

  • Доступен в автомате бармена
40
Текила
Tequilaglass.png
Tequila

Рецепт:

  • Доступен в автомате бармена
30
Тринадцать Локо
Thirteenloko.png
Thirteen Loko

Рецепт:

  • Взломанный автомат Robust Softdrinks
40
Золотая летучая мышь
Ginglass.png
Goldschlager

Рецепт:

  • Доступен во взломанном автомате бармена
50
Джин
Ginglass.png
Gin

Рецепт:

Gin - автомат бармена

50
Особый виски
Whiskeyglass.png
Special Blend Whiskey

Рецепт:

Strange seeds - вырастить из странных семян у ботаников.

70
Абсент
Absinthebottle.png
Absinthe

Рецепт:

Absinthe - взломанный автомат бармена.

Напитки на основе санитола

50
Синтанол
Synthanolglass.png
Synthanol

Рецепт:

Synthanol - автомат бармена

25
Слезы робота
Robot Tears.png
Robot Tears

Рецепт:

1u Synthanol, 1u Oil, 1u Sodawater = 3u Robottears

20
Двоичный
Trinary drink.png
Trinary

Рецепт:

1u Synthanol, 1u Limejuice, 1u Orangejuice = 3u Trinary

25
Сервопривод
Servo drink.png
Servo

Рецепт:

2u Synthanol, 1u Cream, 1u Hot Chocolate = 4 Servo

15
Аплинк
Uplink drink.png
Uplink

Рецепт:

Rumglass.png 1u Rum 1u Vodka 1u Tequila 1u Whiskey 1u Synthanol

25
Синтетическая сода
Synth n Soda drink.png
Synth'n Soda

Рецепт:

1u Synthanol, 1u Cola = 2u Synthnsoda

25
Сантигон
Synthignion drink.png
Synthignon

Рецепт:

1u Synthanol, 1u Wine = 2u Synthignon