Guide to Advanced Construction: различия между версиями

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imported>Erement
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Credits to: https://tgstation13.org/wiki/Main_Page
#перенаправление [[Руководство_по_продвинутому_строительству]]
 
This page goes over how to construct most machines. Machines are immobile and impassible, so be careful where you build them.
 
All machines require a specific circuit board, some of which can be found in [[Technical Storage]], or printed by R&D using the [[File:Circuitprinter.png|32px|link=Circuit Imprinter]] [[Circuit Imprinter]].
 
In addition to the circuit board, machines require components, which can be created by R&D using the [[File:Protolathe.png|32px|link=Protolathe]] [[Protolathe]].
 
=Machine Construction=
 
* [[File:Machine Frame.png|32px]] Build a machine frame from your 5 metal sheets.
* [[File:Wired Frame.png]] Add wires.
* [[File:Circuit Frame.png]] Add a circuit board.
* Examine the machine frame and it will tell you what items you need now.
* [[File:Screwdriver_tool.png|32px]]When all the parts are added, screwdriver the machine frame to finish it.
 
==Updating machines==
 
All machines are composed of components. There are better versions of many components, attained through research. These instructions only show you how to construct the very basic form of e.g. [[Exosuit Fabricator]]. But if you build an [[Exosuit Fabricator]] with the most complicated versions of the components instead of the regular ones, you'll get different advantages:
 
* Better Matter bin makes you have more storage space
 
* Better Manipulator improves build speed and lowers production cost
* Better Laser improves materials efficiency
 
* Bigger Beaker increases the reagent storage size
 
Furthermore, the [[Station goals#Bluespace Artillery|Bluespace Artillery]] and [[Station_goals#DNA_Vault|DNA Vault]] station goals are different from most machines, in that they require you to use top-tier components, i.e. Quadratic Capacitors.
==Machines==
{| class="wikitable" style="width:50%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#9c9c9c;'|
! style='background-color:#9c9c9c;'|Name
! style='background-color:#9c9c9c;'|Parts needed
|-
 
![[File:Clone.gif|64px]]
!Cloning Pod
!
2x [[File:CableCoils.png|32px]]Pieces of cable
2x [[File:Micro_Manipulator.png]] Micro manipulators
2x [[File:Scanning_Module.png]] Scanning modules
1x [[File:Console_Screen.png]] Console screen
 
Upgrades
Better manipulators: clones grow faster
Better scanning modules: boosts efficiency (full grown clones have less damage,
no more risk of harmful mutation, chance of random beneficial mutation,
cloning pod more resistant to EMPs, enables the cloning autoprocess)
 
|-
 
![[File:Scanner.gif|64px]]
!DNA Scanner
!
2x [[File:CableCoils.png|32px]]Pieces of cable
1x [[File:Micro_Manipulator.png]] Body Scanner Circuit.
1x [[File:Scanning_Module.png]] Scanning module
1x [[File:Console_Screen.png]] Console screen
1x [[File:Micro-laser.png]] High-power micro-laser
 
Upgrades
Better laser: Reduce radiation damages from genetic manipulations.
Better scanning module: Enable scanning autoprocess and ability to scan husks.
Better manipulator: Improve the accuracy of genetic manipulations.
|-
 
![[File:Sleeper.gif|64px]]
![[Sleeper]]
!
1x [[File:CableCoils.png|32px]]Pieces of cable
1x [[File:Micro_Manipulator.png]] Micro manipulator
1x [[File:Matter_bin.png]] Matter bin
2x [[File:Console_Screen.png]] Console screen
 
Upgrades
Better matter bins allow the sleeper to treat more heavily damaged patients,
up to a limit of -75% health.
Better manipulators unlock a larger selection of chemicals.
Nano manipulator: Oculine
Pico manipulator: Oculine, Charcoal, Mutadone, Mannitol
Femto manipulator: Oculine, Charcoal, Mutadone, Mannitol, Pentetic Acid, Omnizine
|-
 
![[File:Bscanner.gif|64px]]
!Body Scanner
!
1x [[File:CableCoils.png|32px]]Pieces of cable
1x [[File:Scanning_Module.png]] Scanning modules
2x [[File:Console_Screen.png]] Console screen
 
|-
 
![[File:Autolathe.png|64px]]
![[Autolathe]]
!
2x [[File:CableCoils.png|32px]]Pieces of cable
1x [[File:Micro_Manipulator.png]] Micro manipulator
3x [[File:Matter_bin.png]] Matter bins
1x [[File:Console_Screen.png]] Console screen
 
Upgrades
Better matter bins: autolathe can hold more metal and glass.
Better manipulator: lower production costs and production time.
|-
![[File:protolathe.png|64px]]
![[Protolathe]]
!
2x [[File:Beaker.png]]Small beakers
2x [[File:Micro_Manipulator.png]] Micro manipulators
2x [[File:Matter_bin.png]] Matter bins
 
Upgrades
Better matter bins: protolathe can hold more material.
Better manipulators: lower production costs.
|-
![[File:Decon.png|64px]]
![[Destructive Analyzer]]
!
1x [[File:Micro_Manipulator.png]] Micro manipulator
1x [[File:Scanning_Module.png]] Scanning module
1x [[File:Micro-laser.png]] High-power micro-laser
 
Upgrades
Better components: ability to deconstruct items with lower reliability,
higher amounts of salvaged glass&metal
from deconstructed items are sent to the protolathe.
|-
![[File:Circuitprinter.png|64px]]
![[Circuit Imprinter]]
!
1x [[File:Matter_bin.png]] Matter bin
1x [[File:Micro_Manipulator.png]] Micro manipulator
2x [[File:Beaker.png]] Small beakers
 
Upgrades
Better matter bin: circuit imprinter can hold more material.
Better manipulator: lower production costs.
 
|-
![[File:Gboard.gif|64px]]
!Virtual Gameboard
!
1x [[File:Micro-laser.png]] Micro laser
3x [[File:CableCoils.png|32px]] Pieces of cable
1x [[File:Glass.png|32px]] A sheet of glass
 
|-
![[File:Broad.gif|64px]]
!Subspace Broadcaster
!
1x [[File:CableCoils.png|32px]]Pieces of cable
2x [[File:Micro_Manipulator.png]] Micro manipulators
1x [[File:Ansible_crystal.png]] Ansible crystal
1x [[File:Hyperwave_filter.png]] Hyperwave filter
2x [[File:Micro-laser.png]] High-power micro-laser
|-
![[File:Sreceiver.gif|64px]]
!Subspace Receiver
!
2x [[File:Micro_Manipulator.png]] Micro manipulators
1x [[File:Scanning_Module.png]] Scanning module
1x [[File:Micro-laser.png]] High-power micro-laser
1x [[File:Hyperwave_filter.png]] Hyperwave filter
1x [[File:Subspace_ansible.png]] Subspace ansible
|-
![[File:Exofab.png|64px]]
!Exosuit Fabricator
!
1x [[File:Micro_Manipulator.png]] Micro manipulator
2x [[File:Matter_bin.png]] Matter bins
1x [[File:Console_Screen.png]] Console screen
1x [[File:Micro-laser.png]] High-power micro-laser
 
Upgrades
Better matter bins: fabricator can hold more material.
Better manipulator: lower production time.
Better laser: lower production costs.
Bigger beaker: bigger reagent storage size.
|-
![[File:Rndserver.png|64px]]
!RnD Server
!
2x [[File:CableCoils.png|32px]]Pieces of cable
1x [[File:Scanning_Module.png]] Scanning module
 
Upgrades
Better scanning module: lower heat generation.
|-
![[File:Hub.gif|64px]]
!Telecommunication Hub
!
2x [[File:CableCoils.png|32px]]Pieces of cable
2x [[File:Micro_Manipulator.png]] Micro manipulators
2x [[File:Hyperwave_filter.png]] Hyperwave filters
|-
![[File:Bus.gif|64px]]
!Bus Mainframe
!
1x [[File:CableCoils.png|32px]]Piece of cable
2x [[File:Micro_Manipulator.png]] Micro manipulators
1x [[File:Hyperwave_filter.png]] Hyperwave filters
|-
![[File:Relay.gif|64px]]
!Telecoms Relay
!
2x [[File:CableCoils.png|32px]]Pieces of cable
2x [[File:Micro_Manipulator.png]] Micro manipulators
2x [[File:Hyperwave_filter.png]] Hyperwave filters
|-
![[File:Server.gif|64px]]
!Channel Server
!
1x [[File:CableCoils.png|32px]]Piece of cable
2x [[File:Micro_Manipulator.png]] Micro manipulators
1x [[File:Hyperwave_filter.png]] Hyperwave filter
|-
![[File:Pro.gif|64px]]
!Processor Unit
!
2x [[File:CableCoils.png|32px]]Pieces of cable
3x [[File:Micro_Manipulator.png]] Micro manipulators
1x [[File:Hyperwave_filter.png]] Hyperwave filter
2x [[File:Subspace_treatment_disk.png]] Subspace treatment disks
1x Subspace analyzer
1x [[File:Subspace_amplifier.gif]] Subspace amplifier
|-
![[File:Pacmannew.png|64px]]
!P.A.C.M.A.N.-type Portable Generator
!
2x [[File:CableCoils.png|32px]]Pieces of cable
1x [[File:Micro-laser.png]] High-power micro-laser
1x [[File:Matter_bin.png]] Matter bin
1x [[File:Capacitor.png]] Capacitor
 
Upgrades
Better matter bin: PACMAN can hold more plasma sheets.
Better capacitor: increase power generation.
Better laser: lower plasma sheet consumption and heat generation.
|-
![[File:superpacmannew.png|64px]]
!S.U.P.E.R.P.A.C.M.A.N.-type <br>portable Generator
!
2x [[File:CableCoils.png|32px]]Pieces of cable
1x [[File:Micro-laser.png]] High-power micro-laser
1x [[File:Matter_bin.png]] Matter bin
1x [[File:Capacitor.png]] Capacitor
 
Upgrades
Better matter bin: PACMAN can hold more Uranium sheets.
Better capacitor: increase power generation.
Better laser: lower uranium sheet consumption and heat generation.
|-
![[File:mrspacmannew.png|64px]]
!M.R.S.P.A.C.M.A.N.-type Portable Generator
!
2x [[File:CableCoils.png|32px]]Pieces of cable
1x [[File:Micro-laser.png]] High-power micro-laser
1x [[File:Matter_bin.png]] Matter bin
1x [[File:Capacitor.png]] Capacitor
 
Upgrades
Better matter bin: PACMAN can hold more diamond sheets.
Better capacitor: increase power generation.
Better laser: lower diamond sheet consumption and heat generation.
|-
|-
![[File:Borgrecharge.png|64px]]
!Cyborg Recharging Station
!
2x [[File:Capacitor.png]] Capacitor
1x [[File:Powercell.png]] Power Cell
1x [[File:Micro_Manipulator.png]] Micro manipulator
 
Upgrades
Better capacitors: faster recharge speed (powercell and modules).
Better power cell: faster recharge speed (powercell and modules).
Better manipulator: repair cyborg while recharging.
|-
|-
 
![[File:Portachem.png|64px]]
!Portable Chem Dispenser
!
2x [[File:Matter_bin.png]] Matter Bins
1x [[File:Capacitor.png]] Capacitor
1x [[File:Powercell.png]] Power cell
1x [[File:Console_Screen.png]] Console Screen
1x [[File:Micro_Manipulator.png]] Micro Manipulator
 
Upgrades
Better matter bins: increase the maximum energy of the dispenser
Better capacitor: lower recharging time.
Better power cell: lower recharging time.
Better manipulator: Additional chemicals available
|-
|-
 
![[File:Microwave.png|64px]]
!Microwave
!
2x [[File:CableCoils.png|32px]] Cable Coil
1x [[File:Micro-laser.png]] Micro Laser
1x [[File:Console_Screen.png]] Console Screen
 
Upgrades
Better laser: Cooking food produces more than one dish.
|-
|-
![[File:Hydroponics_tray.png]]
!Hydroponics Tray
!
2x [[File:Matter_bin.png]] Matter Bins
1x [[File:Console_Screen.png]] Console Screen
 
Upgrades
Better matter bins: increases amount of water & nutrient the tray can hold.
|-
|-
 
![[File:Biogenerator.gif|64px]]
!Biogenerator
!
1x [[File:Matter_bin.png]] Matter Bin
1x [[File:CableCoils.png|32px]] Cable Coil
1x [[File:Micro_Manipulator.png]] Micro Manipulator
1x [[File:Console_Screen.png]] Console Screen
 
Upgrades
Better matter bin: biogenerator is faster and gives more points.
Better manipulator: reduces items costs.
|-
|-
 
![[File:Freezer.gif]]
!Freezer
!
2x [[File:Matter_bin.png]] Matter Bin
1x [[File:CableCoils.png|32px]] Cable Coil
2x [[File:Micro-laser.png]] Micro Laser
1x [[File:Console_Screen.png]] Console Screen
 
Upgrades
Better lasers: Freezer has lower temperatures available/Heater has higher temperatures available.
Better matter bins: Faster cooling/heating.
|-
|-
 
![[File:Telepadan.gif|64px]]
!Telepad
!
2x [[File:Crystal.png]] Bluespace Crystals
1x [[File:CableCoils.png|32px]] Cable Coil
1x [[File:Capacitor.png]] Capacitor
1x [[File:Console_Screen.png]] Console Screen
 
Upgrades
Better capacitor: increases power available by 1 per higher tier of capacitor.
|-
|-
 
![[File:Teleportstation.gif|64px]]
!Teleporter Station
!
2x [[File:Crystal.png]] Bluespace Crystals
2x [[File:Capacitor.png]] Capacitor
1x [[File:Console_Screen.png]] Console Screen
 
Upgrades
Better capacitors: the station can be linked with more teleporter stations.
|-
|-
 
![[File:Teleporthub.gif|64px]]
!Teleporter Hub
!
3x [[File:Crystal.png]] Bluespace Crystals
1x [[File:Matter_bin.png]] Matter Bin
 
Upgrades
Better matter bin: lower the risk and severity of accidents.
|-
|-
 
![[File:PowerPort.png|64px]]
!Mechbay Power Port
!
5x [[File:Capacitor.png]] Capacitor
1x [[File:CableCoils.png|32px]] Cable Coil
 
Upgrades
Better capacitors: recharges mechs faster.
|-
|-
 
![[File:SMES.png|64px]]
!SMES
!
1x [[File:Capacitor.png]] Capacitor
5x [[File:Powercell.png]] Power cell
5x [[File:CableCoils.png|32px]] Cable Coil
 
'''Upgrades'''
Better capacitor: increases the maximum input & output levels.
Better power cells: increases the maximum charge.
|-
|-
![[File:Deepfryer.gif|64px]]
!Deep Fryer
!
5x [[File:CableCoils.png|32px]]Pieces of cable
2x [[File:Micro-laser.png]] Micro Laser
|-
![[File:Gibber.png|64px]]
!Gibber
!
1x [[File:Micro_Manipulator.png]] Micro manipulator
1x [[File:Matter_bin.png]] Matter bin
|-
![[File:Quantumpadanimated.gif|64px]]
!Quantum Pad
!
1x [[File:Capacitor.png]] Capacitor
1x [[File:Micro_Manipulator.png]] Micro Manipulator
1x [[File:Crystal.png]] Bluespace Crystal
1x [[File:CableCoils.png|32px]] Piece of cable
 
Upgrades
Better capacitor: Reduces cooldown time.
Better manipulator: Reduces the "windup time" before a teleport.
|-
![[Media:BSA cinematic.png|Completed BSA]]
![[Station_goals#Bluespace_Artillery|Bluespace Artillery Generator]]
!
5x [[File:Capacitor.png]] Quadratic Capacitors
|-
![[Media:BSA cinematic.png|Completed BSA]]
![[Station_goals#Bluespace_Artillery|Bluespace Artillery Fusor]]
!
20x [[File:Crystal.png]] Bluespace Crystals
|-
![[Media:BSA cinematic.png|Completed BSA]]
![[Station_goals#Bluespace_Artillery|Bluespace Artillery Bore]]
!
5x [[File:Micro_Manipulator.png]] Femto Manipulators
|-
![[Media:Dna_vault_cinematic.gif|Completed DNA Vault]]
![[Station_goals#DNA_Vault|DNA Vault]]
!
2x [[File:CableCoils.png|32px]] Pieces of cable
5x [[File:Capacitor.png]] Quadratic Capacitors
|-
![[File:ChemMaster.gif |64px]]
!ChemMaster 2999
!
1x [[File:Micro_Manipulator.png]] Micro manipulator
2x [[File:Beaker.png]] Small beakers
1x [[File:Console_Screen.png]] Console Screen
|-
![[File:AI_Holopad.png |64px]]
!AI Holopad
!
1x [[File:Capacitor.png]] Capacitor
|-
|-
 
[[Category:Guides]]

Текущая версия от 16:08, 1 апреля 2020