The Head of Personnel is in charge of assigning and reassigning crew members correctly and making sure station departments are well-staffed and running optimally. He is in charge of the Service Department.
The Janitor keeps the station clean and tidy and does all the dull maintenance work that the engineers are too busy to look at. A fairly relaxing and useful job for new players to learn the game.
The Chef's job is to provide quality food for the crew and keep them fed. This is a great role to learn game mechanics and interact with crew members.
The Bartender's job to keep any alcohol inclined crew happy by serving drinks to anyone who comes by the Bar. The bartender also has the sobriety gene, making them completely immune to the effects of alcohol.
The Botanist's job to grow veggies and fruit for the Chef to keep the crew fed and also experiment on different plants.
The Barber's job to give haircuts to the crew of varying style and color. This job is heavily roleplay focused so don't be afraid to talk it up with your clients!
The Clown is the funniest person aboard the station! They usually tell funny jokes or unique puns to entertain the crew, either in person or over the radio.
Silently stalking the station, leaning against invisible walls, sitting on invisible chairs, eating invisible food: the Mime entertains the crew through their silent but verbose actions.
The Chaplain's role is to provide spiritual guidance to the crew who need it. They have access to magical items, their office, a crematorium, and the power of god.
The Librarian spends most of their time in the Library printing out books and lending them out. Most often, they'll host social events within the library or write/procure player created books.
Explorers are tasked with travelling into Space and the Gateway, looking for ruins, life (friendly or hostile), or simply anything else interesting. They then report back with their findings.